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The game has three basic function modules to realize the fundamental operation of combat between players and mobile phones. The first module is the design of login interface, including an invisible list for the choice of players. The second one is the detailed operation of chessman during the game, including the choice of place for the next moving, design of chessman and renewal of interface, and the choice of players. This part enables the calculation control of chessman outside the interface and the overlap problems, and enables the intelligent control of combating mobile phones. The third one is the control of game exit. It checks the game condition and judges whether it is finished, and then analyzes to get the result who is the winner.

游戏主要完成了游戏的三个基本的功能模块,实现玩家与手机对战的基本操作,首先是登陆界面的绘制,同时创建一个隐含列表,在登陆时候供玩家选择;其次是在游戏中对棋子的具体操作,包括对棋子移动位置的选择控制,棋子的绘制和界面的更新,下棋方的选择控制,重点实现了棋子出界和重叠问题的算法控制以及对战手机下子的智能控制问题;最后一个功能模块是对游戏结束的控制,通过对游戏条件的检查判断游戏是否已经结束,当游戏结束时对游戏的结果进行分析得出游戏的最终胜利方。

CBFEC emphasizes direct correspondence of concepts in EC with its software architecture for ease of understanding and using; minimal coupling with specific problem structure for easy adaptation it to solve a large number of wholly different problems; interface-centered design for extendibility. To achieve those objects, the problem-solving method of EC is analyzed and the problem-solving procedure of EC is divided into three interactive aspects: population-based stochastic searching mechanism, problem specific information to implicitly guide the stochastic searching, and the observation and control of the computation procedure of EC. Then the key concepts of EC are identified in those three aspects; the normal implementations of those concepts are summarized; the interfaces represents those concepts in software are abstracted; the collaborations of components through those interfaces are designed. CBFEC is implemented on mainstream component software platform COM/DCOM (Component Object Model/Distributed COM from Microsoft), which includes interfaces definitions, commonly using EC components implemented those interfaces, such as Simply EA component, Steady State EA component, EA component, EA component, Population component, Tournament Selection component, Linear Ranking Selection component, Nonlinear Ranking Selection component, Random Number Generator component, etc, and the collaborations of those components through those interfaces.

具体的做法是把演化计算看作是基于组件的软件工程的一个应用领域:首先分析了演化计算求解问题的一般思路和方法,把演化计算问题求解过程分为:"设计基于群体的随机搜索机制"、"研究问题的性质并以此隐含地定义算法的搜索方向"和"求解过程的观察与控制"三个部分;然后分别找出各个部分中的关键概念,总结这些概念现有的一般实现方法,抽取其本质,以此结合设计模式来定义组件软件的接口;通过分析演化计算各个概念之间的相互联系来设计组件软件间通过接口的进行交互的方式;最后还在目前一种主流组件软件开发平台COM/DCOM(微软提出的组件对象模型)的基础上实现了常用的演化计算组件,如简单演化算法组件、稳态演化算法组件、演化算法组件、演化算法组件、种群组件、锦标赛选择策略组件、线性排名选择策略组件、非线性排名选择策略组件、随机数发生器组件等等。

In this thesis the process of constructing the non-perturbative Hamiltonian theory is de-scribed and is applied to estimate the vacuum condensate. It contains the following contents:At the very beginning, by using the path integral method and eliminating the gluon freedom, aGCM action 〓 of current quarks including lower order current-current coupling was derivedfrom the QCD Lagrangian and the effective Hamiltonian operator that could hardly be doneby the normal methods was derived. After doing this, the broken vacuum is introduced whichincludes quark-antiquark condensate through the generalized Bogoliubov-Valatin transformation,the effective Hamiltonian of constituent quark was derived. The detailed formulas containingthe spatial current-current coupling term for the effective Hamiltonian and gap equations wasworked out by parameterizing the correlation kernel as a quadratic potential. And then, the gapequation was solved and the quark-antiquark condensate of vacuum was studied both in the casesof instantaneous interaction and retarded interaction. In the end, the effective Hamiltionian withtwo-body quark-quark interaction was derived with one-body approximation, and with the helpof the functional integral method the coupling non-linear dynamic equations for systems withnuclear matter was derived. Finally, these equations were solved by selfconsistent method andthe effect of nuclear matter on vacuum condensate was studied. The spatial current-current coupling term is too difficult to handle, hence the correlationkernel is assumed to be not important and usually omitted in the pure vacuum condensate, andthe instantaneous interaction generally is adopted. Retaining the spatial current-current termand partial retardation effect, the quark pairs condensate in pure vacuum was studied, and theeffect of quark mass was also studied. At present, little study is focused in the case with nuclearmatter and spatial current-current term also omitted. Under the approximation with partialspatial current-current term, the effect of nuclear matter on vacuum condensate was studied.

本论文描述了量子色动力学整体色对称模型哈密顿量方法的构建过程,得到了反映正反夸克对凝聚真空结构的关于组分夸克的有效哈密顿量算符,它隐含了胶子作用,并且准确至流-流耦合项;接着,通过参数化哈密顿量中的夸克作用关联核,导出平方禁闭势参数化选择的哈密顿量的具体公式和能隙方程;随后,应用公式,编程求解,考察了瞬时作用下和部分延迟作用下真空的正反夸克对凝聚,在计算中保留了空间流-流耦合作用;之后,导出瞬时势和延迟势下包含二体作用项的哈密顿量公式,并采用单体化近似,通过泛函变分方法得到核物质存在时耦合的非线性动力学方程;在保留部分空间双流耦合作用的近似下,求解核物质的动力学方程,考察核物质密度对真空凝聚的影响,以往考察真空凝聚,对关联核的选用,由于空间流-流耦合项不易处理,也认为作用不大,常忽略该项,并且常采用瞬时作用;本文保留空间双流项和部分延迟作用,考察了真空情形的夸克对凝聚,还考察了夸克质量对纯真空凝聚的影响,以往对核物质存在情形的真空凝聚考察很少,也都忽略空间流-流项,本文在考虑部分空间流-流项近似下,考察了核物质存在对真空凝聚的影响。

There are some details worth to mention. Any who watched some of Law's roles could feel his profession at "style". But on Hip Tin, his application of style reached such a high degree that exaggeration could be sensed, from which the minus effect created just satisfied the requirement of "abnormal". For example, when Hip Tin wrote time periods for stocks himself before asking Bok to write the prices from memory , a stylish move was seen: Turn around, writing vigorously by one hand with another hand quickly moving at his waist. Such a small move not only matched Hip Tin's confidence and pizazz as "God of the Wall Street",but also implied his madness by its exaggeration which had the big difference between a normal move.

这里有几个细节值得一提:但凡看过一些罗大侠作品的人都可体会到他对于"型"的擅长,而在叶天身上,他注入的"型"明显高到了夸张的地步,如此一来触发的反效果恰与"非正常"三字一拍即合,譬如他在要求展博默出股票全日造价并在黑板上写下该股各时段时一个很"型"的小动作:转身和叉腰,即符合叶天"神"的潇洒和自信,又因动作极其夸张而与正常人的反应相去甚远,继而成为其病征的隐含交代--这样充满分裂感的动作还有很多:盘膝坐在桌上居高临下对展博训话,叶天世界里的目空一切--现实中病态的表现;满怀激情送走得意门生后在废墟中享受的回眸,但之前又伴随了一个虚弱的踉跄脚步--心力和体力分裂的表现。

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The concept of equivalent rotationally rigidity is offered and the formula of rotationally rigidity is obtained.

主要做了如下几个方面的工作:对伸臂位于顶部的单层框架—筒体模型进行分析,提出了等效转动约束的概念和转动约束刚度的表达式。

Male cats normally do not need aftercare with the exception of the night after the anesthetic.

男猫通常不需要善后除了晚上的麻醉。

Its advantage is that it can be used in smaller units.

其优点在于可以在较小的单位中应用。