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Realistically their all self explanatory fit, stretches a texture to fit, L makes the textures left edge align to the edge of the brush, rotation rotates the texture.

你可以让它们的纹理逼真地自动适应,拉伸纹理使之适应物体,按下L键让纹理的左边缘对齐到比刷边缘,或者旋转纹理

1、The Entropy、Smoothness、Uniformity and Relation (base on co-occurrence)are significantly difference between the patients and volunteers(p.05).2、The Contrast (base on co-occurrence matrices) and Distance (based on autocovariance coefficients) tend to be higher volunteers, but not reaching statistical significance.3、Among all the thirty-nine features, the most significant difference was obtained using Relation with the pixel distance varied from 1 to 3 pixels.

本实验使用纹理分析的方法研究正常膀胱壁组织和膀胱赘生物组织的纹理特征,并筛选出四种存在显著统计学差异的纹理特征,为后续利用纹理特征研究膀胱肿瘤浸润肌层深度提供了依据。另外,如前所述,目前膀胱肿瘤的诊断主要依靠膀胱镜,但作为一种侵入性操作,膀胱镜并不适合人群疾病普查和患者的治疗后随访。

Pixel values in an image window are taken as a realization of a BN, and the structure and parameters of BN for each texture class are then studied. The conditional distribution probability of the pixels is used as the feature for texture classification.

纹理图像在一个窗口内各个像素的灰度值看作贝叶斯网络的一次实现,通过训练得到各类纹理所对应贝叶斯网络的结构和参数,用纹理图像像素点在网络中的条件概率分布作为特征进行纹理分类。

Experiments show that the improve coarseness has higher texture discriminability and better rotation invariance, and that the image retrieval result based on the improved coarseness is superior to that based on the previous coarseness.

实验表明,改进纹理粗糙度具有更强的纹理分辨能力和更好的旋转不变性,基于改进纹理粗糙度的图像检索结果优于基于原有纹理粗糙度的图像检索结果。

By the algorithm, the surfaces are first divided into a series of mapping areas and synthesis areas using the constraints of the triangles' normal and texture attributes. Then the mapping areas are textured by harmonic mapping from the 2D mapping sample, by a patch-based synthesis method. Finally, the synthesis areas are textured by a triangle-based synthesis method.

首先以三角形法向量、切向矢量与纹理尺度为约束,将三角网格曲面分割为一系列映射区与合成区;然后用基于块的平面纹理合成方法生成大面积样图,用调和映射方法对映射区进行纹理映射;最后采用基于三角块的合成方法生成合成区纹理

For 3D dressing rendering of fabric, the paper states the theory of 2D texture mapping onto 3D surface. And then, the mapping relations of fabric texture toward garment surface and shading/texturing model are studied, the graphic transformations and texture mip-mapping technology, which concern the 3D dressing display, are put forward too.

针对于织物三维着装效果的展示,论文介绍了纹理映射技术的原理,研究了织物纹理对服装曲面的纹理映射关系和纹理光照模型,并对涉及三维着装图形显示的图形变换和纹理细化技术进行了探讨。

The correlation among all these parameters of four different types of wear debris is conducted. In the analysis of surface texture, the maximum and minimum brightness point in texture normal line is examined firstly. Then, the differences among some typical wear particles are analyzed through analyzing the texture gray level co-occurrence Matrix, color principal component analysis of the wear particle and the direction of wear particle outline.

在磨粒表面纹理分析中,通过检测磨粒表面纹理法线上亮度极小、极大值的纹理分析方法分析了滑动磨粒与疲劳磨粒差别,通过灰度共生矩阵进行纹理分析四种不同类型的磨粒图像,通过主成分分析分析方法对磨粒颜色特征进行识别,以及根据磨粒轮廓方向判断磁性磨粒和非磁性磨粒。

A positive and negative projection method of object to be tested based on universal pattern display card includes using 3D texture to present rebuilt body data of object to be tested, calculating out directional vector array of ray outgoing point to detectors, storing said vector array into pattern display card to form directional vector texture, rotating directional vector texture and directional vector around rotary shaft to realize once of positive projection course on any projective angle, using 3D texture index technique to let virtual slab set position be not limited any more in negative projection course.

本发明属于投影探测与成像技术领域,其特点在于该方法含有以下步骤:把被测物体的重建体数据用三维纹理存储表示;预先计算射线出射点至平面探测器上个探测器之间的方向向量数组,并存储到通用图形显示卡中形成方向向量纹理;利用方向向量纹理与方向向量绕旋转轴旋转来实现任一投影角度的正投影过程的一次完成,无中间结果转存;在反投影过程中,利用三维纹理索引技术使虚拟切片组的放置位置不再受到限制。

It has been proven that the textural information can be used to classification by means of test.

本文首先分析了遥感影像分类方法和纹理提取方法的研究现状,接着对地统计学的基本原理进行了论述,在这一理论的基础上,对变差函数应用于遥感影像的纹理描述和提取进行了论证和实验说明;并就一些具体应用问题如计算窗口大小、计算方向和计算步长的选择等问题进行了讨论,提出了一种自适应的确定纹理计算窗口大小的方法;同时,在现有算法的基础上提出了一种新的纹理计算方法――加权变差函数法。

The method extends the algorithm of extracting texture to multidimensional and hyperdimensional spectral image analysis, and gives multiscale texture combination algorithm.

利用光谱相似测度对不同类型的纹理进行编码,表征地物的全局纹理特征,将纹理提取的算法扩展到多维光谱图像分析中,提出了多尺度纹理组合算法。

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