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In the six chapter, we use the methods of reproducing kernel and Carleson measure charactering the pointwise multipliers on the Hardy space, Bergman space on the polydiscs, we also obtain a necessary condition for a composition operator to be a compact operator, and a addition result on the range of composition operator on the Hardy space.

在第六章中,我们利用再生核与Carl e Son测度刻画了多圆Hardy空间到Bergman空间,以及Bergman空间到Bergman空间的点乘子,得到Hardy空间与Bergman空间上复合算子为紧的一个必要条件,以及在Hardy空间上关于复合算子值域的一个结果。

Telecommunication and computer science are deeply changing human society. They are altering our cities, influencing urban life patterns, spatial functions, spatial forms and spatial structures. Both geographical space and virtual space act as carriers of economic, cultural and social activities of urban residents. Therefore, we have to do research on their relationship of coincidence, interaction and interlacement.

分析了城市在地理空间、网络空间上存在的相互依赖关系以及这二者之间复杂作用关系,说明网络空间并非地理上城市空间功能的简单延伸,也并非现实空间的简单镜像;信息社会的城市空间是一种地理空间与网络空间相互依存、相互交织的复合式空间。

On the basis of Earth surface space using reference ellipsoid as height basis, map space using Gauss-Kruger projection plane as height basis, a viewpoint is proposed that map projection actually establishes corresponding relationship between the height bases of two different spaces above. From the viewpoint of projection and visible representation, the relationships among earth surface space, RS imagery space and map space are analyzed; the differences among different representations of earth surface space are identified theoretically; virtual reality is applied to the representation of land surface space, and a prototype of real 3D virtual reality system based on spatial information is developed. By means of digital simulation, virtual reality representation of land surface space in visual image space is realized.

在以参考椭球面为高程基准面表征地表空间、以高斯-克吕格地图平面为高程基准面表征地图空间的思想基础上,提出了地图投影实质上是建立两个空间的高程基准面之间关系的观点;从投影和可视表达的角度,分析了地表空间、遥感图像空间、地图空间之间的关系,从理论上区分了对地表空间的不同表达方式之间存在的差别;将虚拟现实技术应用于地表空间的表达,研制了空间信息三维虚拟现实系统原型,利用数字模拟技术在视像空间实现了对地表空间的真三维虚拟现实表达。

However, Jiazhangke's films create the space by using motion, shooting scale ,the relations among performers and the transportation and a outer space of image in Jia's films is also created through dispatching the shot, performers and multiple space ,refering to which this text reexplains and conformities the film's concept of space and analyses how to create the space using audio in order to formulate Jia's understandings to space――the film space view of "non-mirror-image" and the inherent tension and open space idea taking root on the reality.

本文通过对电影空间概念的重新诠释和整合,以及对贾樟柯利用运动、景别、人物关系和交通工具营造空间,通过贾樟柯对影片中镜头、演员、多重空间的调度,创造画外空间,和用声音创造空间等实证性的分析,阐述了贾樟柯对空间的理解——非镜像化的电影空间,以及这种理解扎根于当下、立足于现实而形成的内在的张力和开放式的空间观念,揭示了他的作品独特的空间观念及这种空间观念对中国电影民族化的影响。

Standard room's length is 7.05mqq空间沪菜, breadth is 3.72m, and tallness is 2.8m.

标准客房的长是7.05米qq空间沪菜qq空间沪菜,宽是3.72米qq空间沪菜qq空间沪菜qq空间沪菜qq空间沪菜,高是2.8米(面积是26.226平方米)。

Toilet's length is 5.8mqq空间沪菜qq空间沪菜, breadth is 1.6m, and tallness is 2.32m.

卫生间的长是5.8米qq空间沪菜,宽是1.6米qq空间沪菜qq空间沪菜,高是2.32米(面积是9.28平方米),标准间面积是35.506平方米。

10 People table diameter is 1.8 meterqq空间沪菜qq空间沪菜qq空间沪菜, turnplate is 0.9meter; 8 people table diameter is 1.6 meterqq空间沪菜, turnplate is 0.7 meter; 6 people table diameter is 1.2 meterqq空间沪菜qq空间沪菜, turnplate is 0.5 meter; table's tall is 0.76 meter; chair's tall is 0.45 meter.

10人、8人、6人席位直径分别是1.8米、1.6米、1.2米,转盘的直径分别是90公分、70公分、50公分qq空间沪菜qq空间沪菜,桌高是76公分qq空间沪菜qq空间沪菜,椅高是45公分。

The results prove that T*1 S-closed space and T2 S-closed space are identical and that the regular S-closed space and normal S-closed space are the same. Therefore, to make T*1 space X become the complete conditions of S-closed space is the X extremely unconnected H-closed space, while S-closed space X can be measured as the complete condition X of S-closed T1 normal (A1) space.

首先讨论了S-闭空间的分离性,证明T*1型的S-闭空间与T2型S-闭空间是相同的,正则的S-闭空间与正规的S-闭空间是相同的,从而得到要使T*1型空间X成为S-闭空间的充要条件是X为极不连通的H-闭空间, S-闭空间X可度量化的充要条件是X为S-闭的T1型正则(A1)空间。

For example, U-space is uniformly regular and which makes it has fixed point property, U-space is uniformly non-square and thus super-reflexive, uniformly convex space and uniformly smooth space are U-spaces, and an Banach space is an U-space iff its dual space is U-space, etc. In1990s, a lot of work had been done on U-space theory, e.g., Tingfu Wang and Donghai Ji introduced the concepts of pre U-property and nearly U-property. Under the structure of Orlicz space, they made systematic investigation of these properties, and gave the criteria for an Orlicz space to have U-property.

U-空间具有一致正规结构进而具有不动点性质;U-空间是一致非方的,进而也是超自反的;一致凸空间和一致光滑空间是U-空间;Banach 空间为U-空间的充要条件是其对偶空间为U-空间,等等。20世纪90年代,国内外学者对U-空间理论做了很多工作,王廷辅,计东海等人先后引入了准U-性质与似U-性质的概念,并在Orlicz空间框架下对有关性质进行了系统研究,完整给出了Orlicz空间具有各种U-性质的判据。

Next,this investigation found on literature and autoptical,taking pavement technique of square space,street space,waterfront,park space etc.as research target. We selected classical cases to investigate the influence of pavement technique to landscape space distribution,space sequence,axes line construct and visual guide.The author clarified the influence of pavement texture,color,figuration,scale and borderline to landscape space order in special landscape space.Then summarized three basic pavement design techniques that be applicable to modern landscape design and construct landscape space order.

其次在研究文献和实地调查的基础上,以广场空间、街道空间、滨水空间、景区等景观空间的展装手法作为研究对象,选取经典案例,通过研究展装设计手法对景观空间整体布局、空间序列组织、轴线塑造及视觉引导等方面对于景观空间秩序的影响,阐明在具体景观空间中展装材质、展装色彩、展装构型、展装标准、展装边界等要素的组织和对景观空间秩序的影响,进而回结出适用于当代景观设计并能够营造景观空间秩序的三种基本展装设计手法,及其在各类景观空间中的具体应用。

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Plunder melds and run with this jewel!

掠夺melds和运行与此宝石!

My dream is to be a crazy growing tree and extend at the edge between the city and the forest.

此刻,也许正是在通往天国的路上,我体验着这白色的晕旋。

When you click Save, you save the file to the host′s hard disk or server, not to your own machine.

单击"保存"会将文件保存到主持人的硬盘或服务器上,而不是您自己的计算机上。