着色程序
- 与 着色程序 相关的网络例句 [注:此内容来源于网络,仅供参考]
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As the general interval coloring problem is NP-complete, a property of the program, namely the containment of arrays\' live-ranges, is used to decrease the hardness of interval coloring and simplify it as an interval coloring problem for superperfect graph. Based on this, a judgment theorem for optimal interval coloring together with the implementation algorithm is proposed.
由于一般的区间着色问题是NP完全问题,我们利用程序所具有的一个性质,即数组生命周期的包含性来降低区间着色的难度,将一般的区间着色问题简化为超完美图的区间着色问题,并据此提出了实现最优区间着色的判定条件以及实现算法。
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You can also specify a background image for the home screen and change the color of the home screen font that displays the application name.
你也可以指定背景图象的上颜色,也可以给应用程序设计的图标命名和给字体着色。
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Before we are able to compile a vertex shader, we must write one ...
在我们可以编译一个顶点着色程序之前,我们必须要写一个顶点着色器。。。
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There are several ways to optimize vertex shaders. Here are a few rules of thumb
有一些方法可以优化顶点着色程序,下面是最重要的一些部分
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Considering the gap between academic research and real world application, the characteristic of manufactories of "much variety and little batch", this paper discusses the abstraction and modeling of the workshop performance using colored Petri net characterizing definite description of DEDS. And rule bases are applied into the model to tackle the dynamic events and disturbances with dynamic scheduling. After analysis on agile response of MES and integration of its scheduling model, by adopting distributed component technology the workshop scheduling model was capsulated as a scheduler to realize the scheduling module of MES easier to be integrated and rapidly reused. Finally a prototype of scheduler is proposed.
鉴于最优调度理论与实际调度应用的距离,以及多品种单件小批量车间生产的特点,本文以某模具制造企业生产车间为研究对象,利用对离散动态系统具有准确描述能力的着色 Petri 网对车间生产进行了抽象和建模;并通过向网系统中引入规则约束,为车间内的动态事件和扰动提供了动态调度;在对 MES的敏捷性及其车间调度模块的集成性进行了多方面分析后,利用分布式组件技术将调度模型进行了软件封装,以便为 MES 提供一个功能独立、易集成、可快速重用的生产调度模块;最后给出了一个 MES 车间调度服务器和调度室客户程序的原型实现。
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In our article looking at XBOX 360's graphics processor, the ATI Xenos, we saw the first implementation of a unified shader core, whereby both Pixel Shader programs and Vertex Shader programs are executed over the same hardware block, as opposed to having separate vertex and pixel shader engines – its expected that ATI's PC graphics accelerator for DirectX 10 will also feature a unified shader architecture and NVIDIA are now talking about such a platform (having initially said that they believe separate discrete units would be more optimal in terms of processing performance).
ATI Xeons, XBOX 360的图形处理器,第一块采用统一着色核心的产品。为什么顶点着色程序和像素着色程序都在同一硬件上完成,而不是分别采用顶点着色引擎和像素着色引擎?预期ATI对应于DirectX 10的PC图形加速器也将以统一着色架构为特色。NVIDA现在也在研究这样的平台(起初声称分开的离散单位在处理表现上会更理想^。^)。
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Point of wax painting, dip-dye coloring, waxing washing, sewing and processing procedures are suitable for family craft workshops.
点蜡绘画、浸染着色、脱蜡漂洗、缝制加工等工艺程序很适合家庭作坊。
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Ined by regular expressions and colorizing functionality is easy to implement in your application.
突出规则定义的正则表达式和着色的功能很容易实现在应用程序中。
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Mind you, these vertices all belong to one object and are untextured and flat shaded, drawn as optimally as possible with absolutely nothing else happening in the application.
注意:这些顶点都属于一个还未纹理化和平坦着色的对象,尽可能优化而且应用程序无任何情况发生。
- 推荐网络例句
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The absorption and distribution of chromium were studied in ryeusing nutrient culture technique and pot experiment.
采用不同浓度K2CrO4(0,0.4,0.8和1.2 mmol/L)的Hoagland营养液处理黑麦幼苗,测定铬在黑麦体内的亚细胞分布、铬化学形态及不同部位的积累。
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By analyzing theory foundation of mathematical morphology in the digital image processing, researching morphology arithmetic of the binary Image, discussing two basic forms for the least structure element: dilation and erosion.
通过分析数学形态学在图像中的理论基础,研究二值图像的形态分析算法,探讨最小结构元素的两种基本形态:膨胀和腐蚀;分析了数学形态学复杂算法的基本原理,把数学形态学的部分并行处理理念引入到家实际应用中。
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Have a good policy environment, real estate, secondary and tertiary markets can develop more rapidly and improved.
有一个良好的政策环境,房地产,二级和三级市场的发展更加迅速改善。