着色的
- 与 着色的 相关的网络例句 [注:此内容来源于网络,仅供参考]
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This way, not every person will be able to read and modify your vertex shader source.
使用这种方法,就不是每一个人都可以看到你的顶点着色源文件了。
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After you create your material, the first thing you should decide is which Shader to use.
在创建材质后,首先你要决定的是使用哪些着色器。
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Therefore these stages are fixed and can't be controlled by a vertex shader.
因此这些状态可以是固定的,也可以是受顶点着色器控制。
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Then, in the Material Fast shader material, in this way we will see the girl all in white.
然后,在材料快速着色材料,这样我们将看到白色的小女孩。
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What makes a shader and light good and final?.
是什么让一个良好的着色和轻型和最后?。
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So it is possible to re-use the data of the input registers in the next vertex shader.
也就是说,有可能重新使用输入寄存器的数据在下一个顶点着色器。
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We have now stepped through the vertex shader creation process on a high-level ...
现在我们已经大致了解了顶点着色器的创建过程。
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These include amount of detail, number of colors, and shading techniques.
这些措施包括大量的细节,一些颜色,着色技术。
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There are tons of good texturing/shading tutorials so I will not cover this part.
有良好的纹理吨/着色教程所以我不包括这部分。
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Secondly is to fingers, dip in Mexico or color in the paper or silk painting art style.
就是以手指代笔,蘸墨或着色,在纸或绢上作画的艺术样式。
- 推荐网络例句
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Finally, according to market conditions and market products this article paper analyzes the trends in the development of camera technology, and designs a color night vision camera.
最后根据市场情况和市面上产品的情况分析了摄像机技术的发展趋势,并设计了一款彩色夜视摄像机。
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Only person height weeds and the fierce looks stone idles were there.
只有半人深的荒草和龇牙咧嘴的神像。
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This dramatic range, steeper than the Himalayas, is the upturned rim of the eastern edge of Tibet, a plateau that has risen to 5 km in response to the slow but un stoppable collision of India with Asia that began about 55 million years ago and which continues unabated today.
这一引人注目的地域范围,比喜马拉雅山更加陡峭,是处于西藏东部边缘的朝上翻的边框地带。响应启始于约5500万年前的、缓慢的但却不可阻挡的印度与亚洲地壳板块碰撞,高原已上升至五千米,这种碰撞持续至今,毫无衰退。