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Online games, in particular the social kind, are hard for firms steeped in this model to make , argues Kristian Segerstrale, the boss of Playfish, the number two in social gaming.

线上游戏,特别是社交类的,很难让游戏公司专注于此开发,Kristian Segerstrale是这么认为的。他是排名第二的社交游戏公司Playfish的老板。

Maarten Noyons, founder and Managing Director commented: In 2006 we saw exciting new connected games and multiplatform games entering the competition, games that were using all the features of mobile phones including microphone, camera, motion sensors and connectivity.

Maarten Noyons,国际手机游戏大赛的创办者和管理者说到:在2006年,我们看到令人振奋的新连接游戏和跨平台游戏进入比赛,比赛中,我们使用了带有所有功能的手机,包括麦克风,摄象头,移动传感和连通器等。

What offensive options can be implemented into the game design to ensure that the game will not simply be one that means button mashing?

怎样的攻击选项加入到游戏的设计之中可以使游戏不单单的是一个按键游戏

The game is designed for users to control characters with two thumbs, as they would in traditional nonmobile games.

游戏旨在让用户以两个大拇指控制游戏人物,就像游戏玩家在操作传统的非************************的时候一样。

This paper reflects and explores the spirit of the game and its educational function. It shows that the main sprit and the participable spirit of the game happen to hold the same view with the new curriculum. The spirit of the game makes the teaching process full of fun and motivation. What is more, it is good to develop the students" initiative, enthusiasm and creativity, especially on the students" interest to the study. It is a positive exploration of the existing teaching mode.

本文深入地思考和探究了游戏精神和它的教育功能,认为游戏所体现的主体精神和参与精神与新课程的理念不谋而合,游戏精神使教学过程充满乐趣和动机,而且有利于培养学生的主动性、积极性和创造性,特别是培养学生的学习兴趣,是在现有教学模式上的一次积极探索。

Another casual-gaming firm doing well at the moment is PopCap Games, the maker of classics such as "Bejeweled" and "Peggle".

目前另外一个比较成功的&休闲游戏&公司是PopCap游戏公司,诸如&Bejeweled&和&Peggle&等经典的游戏正是出自他们公司。

PopCap Games Inc., maker of the popular Bejeweled puzzle game, experimented in June by cutting the price on its Peggle game from to 99 cents from $4.99 for four days.

宝开游戏公司,作为经热门游戏《宝石迷阵》的开发者,就在6月份把它的游戏《幻幻球》从$4.99降到了99美分,前后为期一共4天。

A group of teens discover that the next generations of survival horror games are more realistic than they thought when they begin dying in the same manner as their pixilated counterparts in director William Brent Bell's bloody tale of video games gone badly.

在遭逢挚友的意外死亡后,五位年轻人发现一个叫「生存游戏」的恐怖冒险电玩,游戏题材改编自十七世纪贵族人物:血腥女伯爵的真实故事,但是他们对游个由来不明的线上游戏一无所知。。。

There are bound to be some of me prattling on about this feature or that feature, but I'm also going to attempt to give you all an insight into the development of the game, with chats between me and some of the dev team working directly on it, interviews with some of the beta testers who have been helping with the testing of the game this year, and some indepth guides into a few of the new features which should really wet your appetitie for the release of the demo, and then the game.

不可避免地会出现一些我prattling的有关此功能,或者功能,但我还打算尝试给大家深入的发展,游戏,聊天之间与我和一些开发团队它,访谈的一些测试者一直在帮助谁的测试游戏,今年,一些深引导到几个新的特点,应真正湿您appetitie释放示范,然后在游戏

And he realizes the ultimate reality of life by this. The meaningful life is the life without pity. The life without pity is the prelusory goal of life, the authentic existence said by Martin Heidegger and the life of superman said by Friendrich Nietzsche. The life cotains works and games. People work for existence and exist for pleasure. The ways of the ultimate devotion are the ways to get pleasure. The meaningful life is the life with pleasur. We can enjoy our life by changing conditions to create a game or changing our minds to feel the pleasure from affairs.

有意义的生命就是死而无憾的生命,死而无憾是人生的前游戏目标,也是海德格所称的本真的存在以及尼采所认为的超人的生命,人生必定存在工作与游戏,工作为了生存,生存则为了享乐,能够成为终极献身的方法就是可以得到乐趣的方法,有意义的人生就是享乐的人生,为了享受人生可以藉由改变外在环境,也就是创造游戏的环境,或改变自己的心态,感受事物中的乐趣来达成。

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Do you know, i need you to come back

你知道吗,我需要你回来

Yang yinshu、Wang xiangsheng、Li decang,The first discovery of haemaphysalis conicinna.

1〕 杨银书,王祥生,李德昌。安徽省首次发现嗜群血蜱。

Chapter Three: Type classification of DE structure in Sino-Tibetan languages.

第三章汉藏语&的&字结构的类型划分。