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像素深度

与 像素深度 相关的网络例句 [注:此内容来源于网络,仅供参考]

We focus on grayscale images, with bit depth of 8 bits per pixel, where the minimum and maximum pixel values are 0 and 255, respectively.

我们专注于灰度图像与8位每像素,位深度,那里的最低和最高像素值为0和255,分别为。

Here, we present a simple application to display the image stored in raw format, with the following assumptions: the bit depth is 16 bits per pixel, and the width and height of the image are identical.

在这里,我们提出一个简单的应用软件来显示图像存储在原始格式,以下假设:位深度为16位每像素,宽度和高度的形象是一致的。

Though it facilitates visual portability, it lacks high-quality resolution; displayingg only 320 x 240 pixels and 24 bit color depth.

虽然它有助於视力可携性,但它缺乏高品质的决议; displayingg只有320 x 240像素和24位色彩深度。

As for the pixel depth, it represents the number of bits per pixel used, i.e.

我们只能处理2,3两种图像类型,对于像素深度,它表达了每个像素使用的字节数,例如,灰度图每个像素使用8位,而RGBA每个像素使用32位。

The first problem arises with the fact that MFC class CImageList does not support higher color depths than 16 colors (4 bits per pixel).

第一个问题出现的事实是, MFC 类CImageList不支持高色彩深度超过16色( 4 bits每像素)。

Since all the bar textures as a whole constitute a continuous 3-D approximation to the scene represented in the original depth image,novel views can be obtained by mapping these bar textures in a from-back-to-fiont order.

由于各个像素的条纹理的集合可以构成源场景的近似连续三维表示,从而大大增强了源深度图像表达三维模型细节的能力,而且成像时不必进行空洞填补的计算。

The first approach to dealing with this is to perturb the depth being output from the pixel shader by a depth stored in the particle texture.

解决这个问题的第一个办法是是改变深度。这个深度由像素着色器根据储存在粒子纹理中的深度生成。

In the 3D environment, will make use of each pixel data for a group of pixels in the display when the definition of the depth of degrees (that is, the value of Z-axis coordinates).

在3D环境中,每个像素会利用一组数据资料用来定义像素在显示时的纵深度。

AT30-BIT PIXEL DEPTH, A FOUR TIMES IMPROVEMENT WOULD BE THE MINIMUM AND THE TYPICA IMPROVEMENT WOULD BE ELGHT TIMES OR MORE.

30位像素深度,最低可以增加到四倍,而最高则是八倍或者更多。

This paper is designed to study the ways that the various elements affect the quality of digital images from the perspectives of color depth, re-imaging ,removal of jigsaws and adjustment to color scale.

影响数字图像的因素很多,文章根据数字图像的成像原理,从图像位深度、重定图像像素、消除锯齿、色阶调整几方面阐述其对图像品质的影响。

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