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three-dimension space相关的网络例句

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与 three-dimension space 相关的网络例句 [注:此内容来源于网络,仅供参考]

This design solved the Lasso location because of changes in the three-dimensional space brought about by the department of traction rod anchor the top basket in the three-dimensional space should also be able to move the question.

这种设计解决了由于拉索位置在三维空间变动而带来的牵引杆锚固端相对于挂篮也要能够在三维空间移动的问题。

The unsaturated and compacted soil triaxial test result under constant suction describes the unsaturated soil critical state surface in p-q-s three dimensional space: in p - q plane, the slope M of critical state line is independent of suction; the cross line of LC yield surface and critical state surface is a curve with extremum in three dimensional stress space, and its projection in p-s plane is located in quadrant 1 in triaxial compression state; its projection in q-s plane has asymptote, and there should also be asymptote in respect of the curve that stands for the function relationship between cohesive and suction.

基于局部变形测量的常吸力非饱和压实土三轴剪切试验结果,全面描述了非饱和土p—g—s三维应力空间中临界状态面的合理形态:在p—q平面,临界状态线斜率M是与吸力无关的物理量;临界状态面与LC屈服面交线在三维应力空间中是一条存在极值的曲线;该交线在p—s平面的投影曲线在三轴压缩应力状态下应位于第一象限;该交线在q—s平面的投影曲线应存在渐近线;反映凝聚力与吸力关系的函数曲线也应存在渐近线。

This is a project to use the three-dimensional space vector/point type and related functions, they can be defined using a space vector/point, the realization of vector translation, scaling and rotation, the use of correlation function can also be the realization of the two vectors fork x, the absolute length of a vector, a vector unit, and get a three-point decision to the vertical plane of the vector, be the distance between two points in space, by the two vectors point multiplication by the two vectors angle, such as operations, for the use of user-friendly, each function are detailed notes, I hope all of you useless.

详细说明:这是一个项目时使用到的"三维空间向量/点"类及相关函数,使用它们可以定义一个空间向量/点,实现向量的平移,缩放和旋转等,使用相关函数还可以实现两向量的叉乘,得到一个向量的绝对长度,将一个向量单位化,得到一个三点决定的平面的垂直向量,得到空间中两点的距离,得到两向量的点积,得到两向量的夹角等操作,为方便用户的使用,每个函数都有详细的注释,希望对大家有所用处。

All isotropic constants of regular polyhedron in a three dimensional space are given in this paper. The result shows that the guess is right in a three dimensional space.

给出了在三维空间中全部正多面体的迷向常数的数值,从而说明这一猜测对三维空间中的正多面体是正确的。

Regarding (6) type, when tradition Time variable t is two spatial vectors (+ psi 1i) and (- psi 2j) Crossed products v also is not 0, it (x1, x2, x3) differs 90 compared to on speed with the three-dimensional space in the space by the pure imaginary number attribute, I=e^I pi, therefore it Number space has in the physical property with the dot product constitution the difference, because Crossed products psi 1i (X psi 2j extremely small visible it is equal to zero under the conventional speed, but is very big in the object movement speed time, Crossed products psi 1i (X psi 2j in the physical quantity and for the quantum mechanics in may not to the easy quantity, its space and the conventional space is different, the performance is intrinsic or the interior space If the definition vector (+ psi 1i) and (- psi 2j) the dot product constitutes the three-dimensional space (x1, x2, x3) is exterior space, but the three-dimensional space which (+ psi 1i) and (- psi 2j) Crossed products constitutes by the vector is the internal space, contrasts its component

对于⑥式,传统时间量t为两个空间矢量(+ψ1i)与(-ψ2j)的叉积比上速度v且不为0,其与三维空间(x1,x2,x3)在空间上相差90度以纯虚数表征,I=e^Iπ,故其与点积构成的实空间有物理性质上的不同,因为在常规速率下叉积ψ1i(Xψ2j非常小可视其等于零,而在物体运动速率很大时,叉积ψ1i(Xψ2j之中物理量与则为量子力学中的不可对易量,其空间与常规空间不同,表现为一个内在或内部性空间。若定义矢量(+ψ1i)与(-ψ2j)点积所构成的三维空间(x1,x2,x3)为外部空间,而由矢量(+ψ1i)与(-ψ2j)叉积而构成的三维空间为内部空间,对比其分量

In the composition of the three-dimensional space of the market, technology and industry, according to their recency product innovation space could be divided into eight sub space. According to the external market environment and the level of technology, applying the choice of innovative products space model, this article analyses AJ company"s innovative products choice and technological innovation strategy, AJ company"s choose the 13 and 14.

在市场、技术和产业所组成的三维空间里按照他们的新旧程度可以将产品创新空间分为8个子空间,不涉及向其它产业的转变,所以创新产品的选择空间由三维空间变成了二维空间。

Since there is natural different of the kinematic density formula for pairs of intersecting lines in two-dimensional surface and three-dimensional space, the inequalities for double chord-power integrals have studied from two side of two-dimensional surface and three-dimensional space using chord-power intergral inequality. Schwarz inequality. Holder inequality and so on.

由于二维平面和三维空间上的相交直线偶的运动不变密度公式有着本质的不同,本文从二维平面和三维空间两个角度,利用弦幂积分不等式,Schwarz不等式,Holder不等式等不等式分别得到了一系列双弦幂积分不等式。

By describing Pythagorean theorem, the first time-space view explain the plane-line thought which impacts human's thinking manner; the second time-space view is absolute time-space theory of Newton and three-dimensions space-time view intersected by space-time; the third space-time view is curve space-time view which is generated from Einsteinian relative theory. The fourth space-time view is the directional, irreversible entropy time-space thought; the fifth time-space view is dense time-space view of cracked fractal generated from chaos-fractal theory.

第一时空观是通过对勾股定理的描述来说明影响人们思维方式的平直时空观;第二时空观是牛顿的绝对时空理论,是时空分割的立体三维时空观;第三时空观是爱因斯坦的相对论理论所带来的弯曲时空观;第四时空观是具有方向不可逆的熵时空观;第五时空观是混沌与分形理论所带来的破碎分形的稠时空观。

This thesis begins with a problem which appears when applying Graphic Design to the three-dimensional space, giving an analysis on the visual apperceiving orderliness of two-dimensional, three-dimensional and four-dimensional, then tries to talk about the possibility of the crossing, superposition and transformation among Graphic Design, Three-dimensional space Design and Tridimensional Design.

论文从平面设计在空间中应用时出现的问题入手,对视觉的二维、三维、四维的感知规律进行分析,探讨平面、立体、空间设计语言的交叉、重叠与转换的可能性。

The development of animation as the progress of mankind in the new century painting of the logo, the inheritance of human culture and biological organism also update it regularly, the human imagination as an extension of time and space changes, the modern design gradually from 2D to 3D and 4D (that is, We often hear the two-dimensional space, three-dimensional space, four-dimensional space) space extension of the art of color design and science and technology as we show a wealth of space symbol, is also given to the human meaning of a new life.

动画片的发展作为新世纪人类绘画进步的标志,人类文化的继承也和生物机体的不断更新有关,人的想象随着时空的变化而延伸,现代设计也逐步从2D到3D和4D(也就是我们常听到的二维空间、三维空间、四维空间)空间延伸,色彩设计中的艺术化和科技化为我们展现了丰富的空间符号,也赋予人类新的生活内涵。

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推荐网络例句

As she looked at Warrington's manly face, and dark, melancholy eyes, she had settled in her mind that he must have been the victim of an unhappy attachment.

每逢看到沃林顿那刚毅的脸,那乌黑、忧郁的眼睛,她便会相信,他一定作过不幸的爱情的受害者。

Maybe they'll disappear into a pothole.

也许他们将在壶穴里消失

But because of its youthful corporate culture—most people are hustled out of the door in their mid-40s—it had no one to send.

但是因为该公司年轻的企业文化——大多数员工在40来岁的时候都被请出公司——一时间没有好的人选。