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renderable相关的网络例句

查询词典 renderable

与 renderable 相关的网络例句 [注:此内容来源于网络,仅供参考]

I used renderable splines with black textures.

我用可渲染的线来做帆线,添加黑色的材质。

Every 3D rendering library on the planet uses a scene graph to organize its renderable items.

这个星球上每个3D渲染库都使用一个场景图来组织它可渲染的项目。

NOTE: text or symbols not renderable in plain ascii are indicated by . abstract is included in .pdf document.

随著资料集的大量增长,引用统计式文件模型於资讯检索上之研究重要性与日俱增。

Most GPGPU algorithms employ processing passes that render quadrilaterals spanning the entire rectangular range of a renderable texture.

大多数GPGPU算法都采用可绘制四边形的处理pass,该四边形覆盖了一个表现纹理的整个矩形范围。

For every major character and static mesh asset, we build two versions of the geometry: a renderable mesh with unique UV coordinates, and a detail mesh containing only geometry.

对于游戏中的主要人物角色和静态对象,我们通常都会制作两个版本的模型:一个使用了独特贴图坐标的实时低模和一个充满了细节的高模。

Right-click, choose Properties, and de-select "Renderable".

右击,选择属性,关闭&可渲染&项。

For easy viewing I have converted Circle03 to a editable spline and removed one segment and made it renderable in the 3dsmax viewport.

为了更容易分辨,我将圆形03转化为样条曲线,并移出了其中一段,并让它在视窗中可渲染。

We run the two meshes through the Unreal Engine 3 preprocessing tool and generate a high-res normal map for the renderable mesh, based on analyzing all of the geometry in the detail mesh.

然后我们将两个模型通过虚幻3引擎所提供的法线贴图处理工具进行映射加工,从而产生出一张用在低模上的高分辨率法线贴土。

Right-click the cylinder, go to Properties and de-select Renderable.

右击圆柱体,进入属性框,关闭可渲染属性和Backface Cull。

Typical environments contain 1000-5000 total renderable objects, including static meshes and skeletal meshes.

虚幻3引擎理论上可支持的最大数量为同时存在1000至5000个可渲染的物体,包括静态模型对象和绑定了骨骼动画的动画模型对象。

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