查询词典 object animation
- 与 object animation 相关的网络例句 [注:此内容来源于网络,仅供参考]
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The part that has completed at present is as follows: The first day -- Flex foundation, inclusive content has: The data that Flex of understanding of space of work of Flex Builder Flex Builder of understanding of Flex, Flash, Flash Player, AIR overview compiles package to understand MXML component beforehand binds incident of calm processing user to understand incident object to use ActionScript to add incident dictograph to use HttpService to get data the following day -- package is developed, this part includes following video: The MXML component that shows in DataGrid the use of layout container founds data to be defined oneself realizes Value Object kind found found from definition incident define incident oneself kind define project apply colours to a drawing oneself implement the use that explores Flex Bulider is small doohickey the 3rd day -- work in coordination, include: Data test and verify uses long-range object to transmit data format to change data to accuse from list medium procrastinate put data to use E4X to filter XML deploy Flex and AIR application the 4th day -- add visual component, specific content is as follows: Executive navigation container embeds image embeds font founds the layout that is based on a tie to apply a style to combine Adobe CS3 to make package skin found view status animation for MXML component: Skin of component of implementation of behavior and encode of graph of scale of API of plot of union of specially good effect is patulous package the 5th day -- the exercise of behavior form a complete set of timer of Flash of understanding of advanced development skill and code of give typical examples can come the page of Flex In A Week of Adobe government downloads.
目前已经完成的部分如下:第一天——Flex基础,包括的内容有: Flex、Flash、Flash Player、AIR概述了解Flex Builder Flex Builder工作空间了解Flex预编译组件了解MXML 组件的数据绑定处理用户事件了解事件对象使用ActionScript添加事件侦听器使用HttpService获取数据第二天——组件开发,该部分包括如下视频:在DataGrid中显示数据布局容器的使用创建自定义的MXML组件实现Value Object类创建自定义事件创建自定义事件类自定义项目渲染器探索Flex Bulider的使用小窍门第三天——协同工作,包括:数据验证使用远程对象来传输数据格式化数据从列表控件中拖放数据使用E4X来过滤XML 部署Flex和AIR应用第四天——添加视觉组件,具体内容如下:执行导航容器嵌入图像嵌入字体创建基于约束的布局为MXML组件应用样式结合Adobe CS3制作组件皮肤创建视图状态动画:行为和特效结合绘图API绘制图形编码实现组件皮肤扩展组件第五天——高级开发技巧了解Flash定时器的行为配套练习及示例代码可至Adobe官方的Flex in a Week页面下载。
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Although we tend to think of animation as implying object motions, the term computer animation generally refers to any time sequence of visual changes in a scene.
尽管我们在考虑动画时暗指对象的移动,但术语计算机动画通常指场景中任何随时间而发生的视觉变化。
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Tip: objects from one object into another object of the animation is broken, and then make the shape of animation, such as the starling Network 2, respectively, in accordance with Ctrl + I key into a flower and a figure Figure Figure , after breaking into the shape of animation, there will be a flower into a human animation effects; other appropriate increases can change the shape of key-frame animation of the change process.
小提示:从一个物体变成另一个物体的动画都是将物体打碎,然后做成形状动画,例如八哥网在两帧中分别按Ctrl+I键导入一幅花朵图和一张人物图,打碎后做成形状动画,就有了花朵变成人的动画效果;另外适当增加关键帧可以改变形状动画的变化过程。
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It distributings musical frequency, loudness of a sound, form of switch of the rate with the floating object in animation, occasion, and the photograph is tonal distributing wait for data of 1000 multinomial features to change, the music that matchs to it according to these data searches again, photograph or animation.
它将音乐的频率、音强分布,动画中物体移动的速度、场面切换形式,以及照片色调分布等1000多项特征数据化,再根据这些数据搜索与之匹配的音乐、照片或动画等。
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A sound, a moving texture belonging to an object; animation parameters driving a synthetic face; change, interactively, the user's viewing and listening points anywhere in the scene.
单个的媒体对象和场景描述节点向组合层提供了一组参数,从而使它们的部分行为可以进行控制。
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This paper studies the general theory of GDI and GDI + drafing technical appearance and the supervision of application, analyzes the use of GDI /GDI + drafing in the animation diagram object, the design of trigger and process design, argues that this method will draw the animation diagram mark with different revolving angles and different colors, then the solid hour marking equipments shall have better status and maneuverability.
研究了GDI及GDI+绘图技术的一般原理,扩展其在状态监控中的应用。分析了利用GDI/GDI+绘制动画图标的方法,配以数据库中的触发器和存储过程设计,绘制不同旋转角度、不同色彩的动画图标,可实时标识设备运行状态,具有良好的可视性和可操作性。本监控技术的研究成果已成功地应用于上海轨道交通4号线。
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Support the objects, object animation, support of small turtles, owls, such as limousine flying saucer support bushes, tents, Bingku and other hidden objects, support all major props.
支持大物体、动画物体,支持小龟、猫头鹰、飞碟等坐骑,支持草丛、帐篷、冰窟等隐藏物体,支持各种主要道具。
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Trigger-based Animation employs an object as a trigger to control a series of animations and a message can be controlled by more than one triggers which helps performers to show digital contexts and attract audiences' attention. The learner's attention could be directed to learning by Trigger-based Animations. Moreover, the teacher-student interaction could be enhanced by proper teaching materials design in the Trigger-based Animation environment.
激发式动态呈现是利用一个物件当激发器控制一连串的动画,同时一个讯息可以被一个以上的触发器控制,协助教学者适当地呈现讯息,引导学习者的注意力,进行认知学习,并透过教材设计达到师生互动。
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But in the animation the weird art demonstrated the object, is in the reality and the imagination the extremely rare anomaly thing, is to the habit thing new, wonderful, different, the strange imagination and the thought that what thus in animation "weird" mainly depending on is the creativity novel and art savors the unusualness.
而动画中怪诞艺术所展示的对象,都是现实及想象中极为罕见的异态事物,是对常态事物的新、奇、异、怪的想象和思维,因而动画中的"怪诞"主要靠的是创意的新奇和艺术品味的超凡。
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I colourized every object separated, at "2D" part of the animation, doing masks of every object in the scene.
在动画的&2D&部分,做出场景中每个物体的遮罩,对每个物体进行单独地染色。
- 推荐网络例句
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In the United States, chronic alcoholism and hepatitis C are the most common ones.
在美国,慢性酒精中毒,肝炎是最常见的。
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If you have any questions, you can contact me anytime.
如果有任何问题,你可以随时联系我。
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Very pretty, but the airport looks more fascinating The other party wisecracked.
很漂亮,不过停机坪更迷人。那人俏皮地答道。