查询词典 game theory
- 与 game theory 相关的网络例句 [注:此内容来源于网络,仅供参考]
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As to the first research topic, we present a 'Noble Brand Positioning Four Master Phases Theory': Brand Space Theory, Brand Capital Theory, Brand Value Theory and Brand Circle Theory in advance. Following based on the Principal Component Analysis of statistical theory, we implemented the quantitative research in the 'Noble Brand Positioning Four Master Phases Theory'. We used the most famous fast food brand 'McDonald' s' as the sample space. The simulation test result shows that the Overall Index Explanatory Power is 83% under the Cronbath' s a is 0.88 through the quantitative verification. This result gives a strong support in defining the Noble Four Niche Phases Theory as the important strategic factor in establishing brand positioning index. After completing the quantitative research, the Principal Weight of each Sub-Niche is positive. This also implies that the Noble Brand Positioning Four master Phases Theory represents positive affection to brand positioning index. We also created the following Sub-Niches those are rarely mentioned in the past literatures. The Sub-Niches are:'Endless Running Strategy, Business Environment Strategy, Physical Capital Strategy, Brand Logo, Brand Music, Business Life Strategy, Personnel Capital Strategy, Life Cycle Strategy, Trust Mask Strategy, Re-Positioning Strategy, Word-Power Strategy, Globalization Strategy, Network Revolution Strategy and Green Brand Strategy'. The quantitative verification model can classify the responses of the sampling space into groups. After that, we used the quantitative verification process to classify the Target Consumer. And through the Principal Component Analysis, the group that owns the biggest average value consists of the Master Target Consumers for the business. This result would become the best suggestion for the business to adjust its strategies and to upgrade the productivity efficiency and create higher profit. As to the second research topic, we focused on finding the best corresponding characteristics attributes of the Brand Music for the Brand Log.
针对第一个研究主题,本文首先提出了一种创新性的品牌定位利基理论(A New Brand Positioning Niche Phase Theory);品牌空间论,品牌资本论,品牌价值论与品牌循环论,接着本文以统计理论的主成份分析方法针对本文所提的创新性的品牌定位利基理论进行量化研究,本文以快餐业中知名品牌麦当劳作为样本空间,由量化验证的结果显示在信度分析Cronbatch's α为0.88之下其总指标解释力(Overall Index Explanatory Power)为83%,验证本文所提的创新性的品牌定位利基理论是构建品牌定位的重要策略因素,同时经由量化分析结果每项主成分权重值皆为正值更验证了本文所提的企业创新性的品牌定位利基理论与品牌定位指标呈现正相关:同时本文所提出次利基:'永续经营策略、企业环境策略、实体资本策略、企业生命策略、品牌标志策略、品牌音乐策略、人际资本策略、生命周期策略、信任标志策略、重新定位策略、文字威力策略、放眼全球策略、网络革命策略与绿色品牌策略'更是其它文献所未提及的:本文量化验证模式更可将样本空间中的responses分类群组,然后量化验证以界定目标市场,经由分析结果显示,其中具最大主成份百分位序均值者所属群组,即为企业中的主力消费群,提供企业决策者参考,进而调整其企业策略,而为企业提升生产效率创造更大的利润。
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The game was voted Best Handheld Game at the 2006 Spike TV Video Game Awards and Best Nintendo DS Game by GameSpot,[49] and it won Best Platformer awards from X-Play and Nintendo Power. The game was awarded Choice Video Game at the 2006 Teen Choice Awards, Nintendo Game of the Year at the 2006 Golden Joystick Award, and placed 30th in Official Nintendo Magazine's 100 greatest Nintendo games of all time.
在2006年斯派克电视游戏中当选最佳掌上游戏机大奖和最佳任天堂DS游戏大奖,X播放和任天堂能量的最佳铂重整装置奖。2006年的青少年选择奖中游戏被授予选择视频游戏入选者,任天堂年度游戏在2006年的获得金摇杆奖,在30日把游戏列入任天堂官方杂志的100大经典任天堂游戏行列中。
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Upon entering the spot, such details as the gameplay methods and rules corresponding to the games of the relevant grades of game prices you choose shall be generated in uniform and published on the spot by the computer system or the global investment CEO after all the people due to engage in this game arrive at the spot. After announcement of the detailed kinds of games, means of gameplay and relevant regulations, anyone holding the relevant game admission ticket, if refusing to accept the game rules or intend to give up the game, shall be regarded as automatic abstention of participation and the ticket holder shall agree that he or she is regarded as having already participated in the selected game and agreed to have the game and activity results (regarded as "FAILURE") recorded.
入场后,你所选的游戏奖金级别相对应的游戏玩法、规则等其他细节,要等能准时到场参与进此项目来的人员都到场后,才由电脑系统或全球投资CEO全球统一生成系统当场公布,宣布详细游戏种类、玩法及规则后,任何拿着相应游戏入场券的人员,若不接受游戏规则或不想玩的,视为持票人自愿放弃该项目的参与权,持票人同意将该项游戏视为持票人已经参与过,并且同意以失败的结局记入持票人手上所持的入场券的活动记录里。
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And to white-collar for, if can blend in such world,arrive in game, teach Yu Le's form with contain, let its undertake exploration, carry ceaseless game, will understand the longest myth to develop a general name for arteries and veins, understand China " divine table "; At the same time in order to ask " everybody will find fault " mode, what cross higher education through sufferring is white-collar the ceaseless culture error in pointing out game, the to culture kernel omission that makes game developer ceaseless undertakes " repair ", this is the process of a teaching benefits teachers as well as students actually, and this process, accumulate contain in game recreation, increased the amusement of game and interest sex already, also promoted the culture of game standard, unapt the experience that lets this kind of culture too too curt, and make the person has estrangement feeling.
而对于白领阶层来说,假如能够将这样的世界融入到游戏之中,以寓教于乐的形式,让其进行探索,通过不断的游戏,来了解最悠久的神话发展脉络,了解中华《神谱》;同时以请&大家来找茬&的模式,通过受过高等教育的白领阶层不断的指出游戏中的文化误区,让游戏开发者不断的对文化内核的遗漏进行&修补&,这其实就是一个教学相长的过程,而这个过程,又蕴含在游戏娱乐之中,既增加了游戏的娱乐性和趣味性,也提升了游戏的文化水准,又不至于让这种文化的体验太过生硬,而使人有隔阂感。
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Get conclusion:(1 ) the Taihu around region holding basketball game have the advantage;(2) the Taihu around region holding basketball game to have the developping(;3) in Taihu around region farmer basketball game hold worse (4) in Taihu around region basketball sport develop, the game opens exhibition existence the difference of the region;(5)School basketball game opens the exhibition aspect high school not to make widely available, the high level ball team is too little; The high school is more universal, but Be valuing with support"s degree not enough(;6) region of officers and workers" basketball game hold is different greatly and not universal(;7) the Taihu around basketball league match hold more and successfully, but Be taking part in a game a troops and contesting way, ball team real strenght, sponsor company...etc. to still exist some problems, influence the quality of league match development.
得出结论:(1)环太湖地区开展篮球赛事有其优势性;(2)环太湖地区开展篮球赛事有其持续性;(3)环太湖地区农民篮球开展较差;(4)环太湖地区的篮球运动发展,赛事开展存在地域的差异性;(5)学校篮球赛事开展方面高校不普及,高水平球队太少;中学较普及,但在重视和支持程度不够;(6)职工篮球赛事开展地域的差异性大,不普及;(7)环太湖篮球联赛举办较成功,但在参赛队伍、竞赛办法、球队实力、赞助商等方面还存在一些问题,影响联赛发展的质量。
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The mathematical thought reflected in these researches were, actually, different from modern Game theory, but, still, it showed the possibility of dealing with Game problems with mathematic tools, and meanwhile, the thought of differential game theory in the early time was included in these researches, which in a way inspired the establishment of Game theory.
在这些研究中所包含的数学思想与现代博弈理论的思想基本上是不一样的,但电反应出了用数学工具处理博弈问题的可能性,同时也包含了早期微分博弈的思想,对以后的微分博弈理论的创立有一定的启发作用。
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The paper induces and analyzes research method of the tooth, including Method line of the tooth theory,Envlopment theory, Camus theory, Circling cluster theory and so on.Based on the past theories,the new measure to deduce the chain wheel tooth equation of roller chain at high speed,Circling cluster and envlopment theory,is proposed by analyzing basic concept of equidistant curve and Willis theory.Following the presentation of drawing lessons from traditional roller chainof the change of stanza line distance. A new type of roller chain at high speed is given in the paper.The paper studies deeply structural characteristics, the change of stanza line distance,separation between plank and bore and so on.According to design requst of roller chain at high speed and the study ofH_y--V_0 tooth chain,the impossibility that Quasi-conjugage engagement theory isrealized by the engagement of roller chain at high speed from the aspect of theory is decribed.
作者综述了高速滚子链国内外研究现状,并进行了以下研究工作:归纳分析了齿形法线法理论、包络法理论、卡姆士定理、圆族法理论等齿形研究方法,在此基础上,结合齿形啮合基本定律,分析了等距曲线的基本概念,提出了一种推导高速滚子链链轮齿廓方程的新方法—圆族包络法;在借鉴普通变节距滚子链的基础上,本文提出了一种新型的高速滚子链链条,深入研究了高速滚子链链条结构特性及其变节距、板孔中心分离等特性。
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The thesis has three theoretic fundamentals. The first basis is the theory of international relation, which contains several concepts such as state interest, international cooperation, international regimes , international governance, international negotiation democracy and international political economy. The second one is the game theory, which includes such concepts as game theory, Nash equilibrium and Pareto optimum, six basic game graphs are prisoner's dilemma, boxed pigs, chicken, hegemony, stag bant and battle of the sexes, the major factors are information communication, benefits allocation, hegemony power, time & repeated and player number etc. The third one is the theory of environmental economics, whose prime concepts are public good, externality, free riding and market failure, but the methods to internalize externality are cap & trade , carbon taxes and policy & measures .
本文有3个理论基础:一是国际关系理论,其基本概念包括:国家利益、国际合作、国际制度、国际治理、国际谈判民主制和国际政治经济学;二是博弈论,其基本概念包括:博弈论、纳什均衡与帕累托最优,所采用的6种基本博弈图式为,囚徒困境博弈、智猪博弈、斗鸡博弈、盟主博弈、捕鹿博弈和性别战博弈,影响博弈结局的要素主要是,信息与沟通、利益分配与利益选择、盟主与引导力量、时间与重复博弈、博弈者数量的影响;三是环境经济学理论,其基本概念包括:公共物品、外部性、搭便车和市场失灵,解决外部性的基本方法是,限量与交易、碳税和政策与措施。
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Meanwhile, probability theory made progress and became matured. During 1921-1928 Borel considered dealing with some strategic game problems with probability theory, form which he established several useful conceptions in Game theory, and it was at that time that Game theory was found in the rudiment.
同时随着概率理论的进一步发展和成熟,波莱尔在1921-1928年首先用已有的概率理论考虑了几个策略博弈的例子,并创造出了博弈理论中几个非常有用的概念,同时产生出了现代博弈理论的思想萌芽,在这一时期对博弈论的早期理论有贡献的还有思特豪斯、波莱尔的学生威利和他的同事。
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The first part discusses the affection of bounded rationality on rational foundation of the theory.The second part introduces the idea and framework of this theory,and the general 2*Mperson symmetric game and hawk*Mdove game and used as examples.The third part surveys the theory and practice value of evolutionary game theory,and discusses its prosperity of developement.
文章第一部分讨论了有限理性对博弈论理性基础的影响;第二部分介绍了进化博弈论的思想和分析框架,并以一般两人对称博弈和鹰鸽博弈为例作了具体讨论;第三部分对进化博弈论的理论和应用价值,以及进化博弈论的发展前景作了总结和讨论。
- 相关中文对照歌词
- A Theory
- Change Da Game
- Robbin Hood Theory
- Built Pyramids
- Domino Theory
- Conspiracy Theory
- Step Your Game Up
- Game Over
- Skin Game
- Theory Of Everything
- 推荐网络例句
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Objective:To explore the feasibility of laparoscopy in diagnosing and treating of abdominal diseases.
目的:探讨腹腔镜用以诊断腹部外科疾病及选择治疗方案的可行性。
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The lifetime of nylon 1010 and nylon 1010/POSS composites decreased with increasing temperature.
热重-红外联用分析表明尼龙1010在氮气气氛下的降解产物主要为小分子的低聚物,POSS并不改变尼龙1010降解产物的组成。
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In a new paper*, Dani Rodrik of Harvard University offers a novel suggestion.
哈佛大学的Dani Rodrik在一份新论文中提出了一个新颖的建议。