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convex polygon相关的网络例句

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与 convex polygon 相关的网络例句 [注:此内容来源于网络,仅供参考]

Linear shift code, known polygon vertex coordinates, can be the edge of the polygon shift its normal direction and then get a new polygon from the vertex.

详细说明:直线偏移代码,已知多边形顶点坐标,可以将多边形各边沿其法线方向平移距离然后得到新的多边形顶点。

This program can draw any polygon that is a \"regular polygon\", a \"star polygon\" or a \"star figure\". The code for the program is very simple and straight forward and the results ar...

简单的函数绘图语言编写一个解释器语法分析部分源代码语法分析的输入是在黑屏幕下输入text.txt,然后看运行结果。

Coordinate sequence method is made up of the instruct information of polygon boundary x, y coordinate. It is the easiest polygon vector encoding method. The file structure of this method is easy, but because of the polygon boundary has stored two times, it will produce data redundancy, moreover, short of neighbor threshold information; Tree index encoding method make all the boundary points digitizing, store the coordinate sequence, connect the point index to boundary line, and then connect the line index to other polygons, so as to the tree index structure has came into being. It eliminates neighbor polygons boundary data redundancy problems; Topology structure encoding method is a method which by setting up a complete topology relationship structure, resolve the neighbor threshold and island information process problem. However, it makes arithmetic more complicated and makes database bigger.

坐标序列法是由多边形边界的x,y坐标对集合及说明信息组成,是最简单的一种多边形矢量编码法,文件结构简单,但多边形边界被存储两次产生数据冗余,而且缺少邻域信息;树状索引编码法是将所有边界点进行数字化,顺序存储坐标对,由点索引与边界线号相联系,以线索引与各多边形相联系,形成树状索引结构,消除了相邻多边形边界数据冗余问题;拓扑结构编码法是通过建立一个完整的拓扑关系结构,彻底解决邻域和岛状信息处理问题的方法,但增加了算法的复杂性和数据库的大小。

In this paper, a lot of research works of algorithms of mining CAD has been done. Many important mine specialty graph operation algorithms have been put forward. The main results are as follows: polygons cut out algorithm, two close polygons mutual, merge and subtract algorithm, polygon vector fill, any vector polygons area calculating and sequence polygons or multifold which has the direction and region area calculating, curve smoothing, graph element search for any region, graph element attrib collect in any region, parallel polygon or vector intersection-point push out or pull in, ore reserves and grade calculating for any type polygon, mine spatial data searching and boundary line tracking and automatic link algorithm etc.

论文在矿山图形算法研究方面做了大量的工作,提出了许多有价值的矿山专业图形运算算法,主要算法有:多边形裁剪算法、闭多边形的加、减、并算法、多边形的矢量填充算法、任意有向多边形、有向多连域、有向多边形序列面积算法、多种曲线光滑算法、任意区域的图元搜索算法、任意区域图元属性提取算法、多边形平行外推/内缩算法、任意多边形储量品位计算、矿山空间数据搜索算法、界线的自动追踪和连接等。

The sixth part: Studies on the dynamic changes of soil retention function value of ecosystem in YUYANG District. Utilized ERDAS8. 5 to interpret the remote sensing image and get LUCC data and vegetation information of YUYANG District. Utilized R2V5. 5 to digitize administrative map, topographic map, vegetation picture, soil distribution map and meteorological website map. Utilized ARCINFOR8. 3 to change every digitization layer to the same projection, to generate Tyson polygon, to structure DEM and do vector polygon overlay. Utilized ARC VIE W3. 3 to obtain the grid data topographic slope and slope length from DEM data of YUYANG District, and then, turned every coverage layer into grid layer and do grid polygon overlay to gain data about dynamic changes of value of soil retention of ecosystem in YUYANG District, at last, the author analyzed the features of the spatial-temporal changes and its reason.The seventh part: Studies on the dynamic changes of fixing drifting sand against wind function value of ecosystem in YUYANG District.

第六部分:榆阳区生态系统土壤保持功能价值动态变化研究;利用ERDAS8.5对遥感数据进行解译获得榆阳区土地利用数据和植被信息,利用R2V5.5数字化榆阳区政区图、地形图、植被图、土壤分布图及气象站点分布图,利用ARCINFOR8.3对各数字化图层进行投影转换、泰森多边形生成、DEM构建和叠加分析,利用ARCVIEW3.3从DEM数据中获取榆阳区的坡度、坡长面域数据,并将上述各图层格网化,然后通过栅格图层叠加分析和代数运算获取榆阳区生态系统土壤保持功能物质量和价值量时空动态变化数据,最后分析了其变化的时空特点及形成原因。

NParticle to polygon mesh conversion: Static and emitted Blobby Surface nParticles can be converted to polygon meshes. nParticle output meshes can be edited and manipulated like any other polygon.

n粒子转换为多边形网格:静止和发射的blobby surface n粒子都可以转换为多边形网格。n粒子输出的网格可以想任何其他多边形一样被编辑和操作。

A method of polygon simplification based on Strip-Tree in scaleless GIS is presented in this paper through an all-sided analysis of this problem. Maintaining the correctness of the polygon layer's topoloty, it simplifies the polygon layer according to the output scale.

在对此问题进行全面分析的基础上,提出了一种基于Strip-Tree的多边形图层化简策略,在保持输出数据拓扑结构正确的前提下化简多边形图层,且保持了较高的时空效率。

The implementation process of the algorithm is as follows: First, the scanning lines of each contour are generated, while the contour's shape can be divided into convex polygon and concave polygon, and the generating process of the scanning lines of each contour needs special treatments .

首先依次生成每个轮廓的轮廓扫描线,由于轮廓形状可能为凸多边形也可能为凹多边形,所以在生成各轮廓的扫描线时要增加一些特殊处理操作。

Two algorithms are presented for determining the medial axes of a convex polygon and an arbitrary simple polygon.

提出确定凸多边形中轴和任意简单多边形中轴两个算法。

However, if the polygon is convex, then the bimedial and bisector skeletons will coincide and each subpolygon will be convex.

但是,如果原外围多边形本身是凸的,则中间线骨架与角分线骨架一致,且每个子多边形也均为凸。

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相关中文对照歌词
Convex, Concave
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Crystalline
Down At The 303
Get Out Of Park
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