闪避
- 基本解释 (translations)
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duck · ducking · elusion · jink · jinks · runaround · jank · jouk · ducked · ducks · jinked · jinking · jook · jooked
- 更多网络例句与闪避相关的网络例句 [注:此内容来源于网络,仅供参考]
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By 5ft/line of sight Extraordinary Abilities: Selective damage, 72 Secret Transformation, Monkey hairs Special Qualities: Instantaneous movement Saves: Fort+27, Ref+31, Will+21 Ablilities: Str29, Dex29, Con20, Int27, Wis8, Cha26 Skills: Balance+19, Bluff+35, Escape Artise+42, Hnadle Animal+19, Hide+35, Knowledge+24, Knowledge+24, Knowledge+24, Knowledge+24, Knowledge+24, Knowledge+24, Listen+34, Move Silently+37, Pick Pocket+30, Scry+28, Sense Motive+25, Spot+32, Tumble+42 Feats: Alterness, Ambidexterity, Blind-Fight, Combat Reflexes, Deflect Arrows, Dodge, Expertise, Improved Trip, Improved Two Weapon Fighting, Improved Unarmed Strike, Leadership, Mobility, Quick Draw, Spring Attack, Whirlwind Attack Climate/Terrain: Any land Organization: Unique Challenge Rating: No hope Treasure: Only magic Alignment: Chaotic netural Combat Selective Damage: Monkey's preferred weapon, the Iron Ballast Rod, once used to keep the oceans calm is immensely large and heavy.
翻译如下中体形魔法兽生命骰:20d10+100(210hp)优先权:总是先攻速度:瞬移,飞行瞬移 AC: 35(+9 敏捷,+4 天生,+12 凤凰甲)措手不及:26,接触:19 攻击:金箍棒+27/+22/+17/+12 近战,拳头+27/+22 近战伤害: 1d1000 金箍棒, 2d12+9 拳头面宽/触及: 5尺x5尺/视线以内特异能力:选择性伤害, 72变,毫毛特性:瞬间移动豁免:强韧+27,反射+31,意志+21 属性:力量29,敏捷29,体质20,智力27,感知8,魅力26 技能:平衡+19,唬骗+35,逃脱+42,驯养动物+19,躲藏+35,知识+24,知识+24,知识+24,知识+24,知识+24,知识+24,聆听+34,潜行+37,扒窃+30,探知+28,察言观色+25,侦察+32,滚翻+42 专长:警觉,双巧手,盲斗,战斗反射,拨挡箭矢,闪避,寓守于攻,精通拌摔,精通双武器攻击,精通徒手打击,领导力,灵活移动,即时备战,跳跃攻击,旋风攻击气候/地形:任何地面组织:唯一挑战级数:无望宝藏:只有魔法物品阵营:混乱中立战斗选择性伤害:猴子的首选武器——定海神针铁,曾一度被用于保持海洋的稳定——极其巨大与沉重。
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Feats: Ability Focus (banshee's curse), Ability Focus, Dodge, Mind OverMatter*, Mobility, Quicken Spell-Like Ability** banshee's curse
专长:能力专攻,能力专攻,闪避,精神物质*,灵巧,快速类法术能力**女妖的诅咒
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We are also looking at granting rage when the warrior blocks, dodges or parries.
我们现在正在关注当战士格挡,闪避,招架时获得怒气的问题,这个不是很明确什么意思。
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Like I said earlier, I have 410defense and that adds 4.4% to my block/parry/dodge rate.
就象我之前说的,我有410防御,同时为我增加4.4%的各党/招架/闪避。
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Apparently the reason for the custom of ducking, dooking or bobbing for apples -- attempting to bite an apple floating in a bucket of water, or hanging from a string -- was that if a person managed to get a bite from an apple they would have good fortune.
显然地,闪避,倾斜和摆动苹果,尝试咬住水中漂浮或用绳悬挂的苹果的习俗是因为咬到苹果的人会交到好运。
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Apparently the reason for the custom of ducking, dooking or bobbing for apples -- attempting to bite an apple floating in a bucket of water, or hanging from a string -- was that if a person managed to get a bite from an apple they would have good fortune.
苹果显然地,闪避,倾斜和摆动苹果,尝试咬住水中漂浮或用绳悬挂的苹果的习俗是因为咬到苹果的人会交到好运。
- 更多网络解释与闪避相关的网络解释 [注:此内容来源于网络,仅供参考]
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jook:闪避
Jonson 琼森 | jook 闪避 | jooked 闪避
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jooked:闪避
jook 闪避 | jooked 闪避 | Jordan almond 约旦杏
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ducking:钻入水中, 闪避, 急速的低头
tibiotarsal segment 胫附节 | ducking 钻入水中, 闪避, 急速的低头 | disfavour 讨厌, 不赞成,失宠 不赞成,冷待
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evasion:闪避
远古行刑者(Ancient Executioner) 允许召唤远古行刑者,远古行刑者为隐型单位,攻击力极高单位:影射手(Shade Archer)隐型(Invisible) 隐型时敌方不能自动攻击,受攻击时有66%几率躲避影武士(Shade Warrior)闪避(Evasion) 移动时受到的伤害减少20点龙岩控制龙族殖民地,
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jouk:闪避
jougs 铁颈项圈 | jouk 闪避 | joule 焦耳
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ARMOR:盔甲
先决条件:21级,敏捷25+,闪避,有滚翻技能等级,精通回避(improved evasion)和翻躲(Defensive Roll)简介:施法者获得+20盔甲(Armor)防御等级奖励,持续时间为1小时/每施法者等级.
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avoid:躲避
在难度较高的游戏中,闪避(Dodge)、躲避(Avoid),以及回避(Evade)这一类被动技能将攸关您的生死. 它们可以降低您的角色被敌人击中的机率,此外,女武神则提供您一名会自我医疗的战斗上的伙伴. 如何选择并运用技能树上的技能,
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Deflect Arrows:拨开飞矢
Combat Reflexes 格斗反射 | Deflect Arrows 拨开飞矢 | Dodge 闪避
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disfavour:讨厌, 不赞成,失宠 <单词词性>不赞成,冷待
ducking 钻入水中, 闪避, 急速的低头 | disfavour 讨厌, 不赞成,失宠 不赞成,冷待 | myopic 近视的
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drool:(口水)
/Drink (喝酒) | /Drool (口水) | /Duck (闪避)