英语人>词典>汉英 : 素材 的英文翻译,例句
素材 的英文翻译、例句

素材

基本解释 (translations)
material  ·  matter  ·  matters  ·  mattered  ·  mattering

词组短语
subject-matter
更多网络例句与素材相关的网络例句 [注:此内容来源于网络,仅供参考]

All content materials for the Expo Shanghai Online are provided by Expo Participants, including CAD, effect pictures, audio, video, pictures, texts, etc., for the production of which, the Organizer might make necessary adjustments and abridgement in light of relevant regulations of the 'Guide for Development and Construction of Expo Shanghai Online'.

参展者网上展馆的素材来源于参展者向组织者提供的资料,包括CAD、效果图、音频、视频、图片、文字等。在制作过程中,根据"网上展馆开发建设指南"及相关规范,组织者可能会对部分素材作适当的调整。

"All-round graphic design material Dictionary" is a series of library types of numerous products, everything: science and technology category, abstract class, business class, character class, the world famous category, type of flowers, garden class, the Chinese customs categories of Chinese picture category natural categories, agricultural-type, tool type, astronomy class, still-life category, border type, shading categories, sports, cartoon-type, instrument type, such as an integrated tool material.

全方位平面设计素材辞典》是一套种类众多的系列图库产品,举凡:科技类、抽象类、商业类、人物类、世界名胜类、鲜花类、园林类、中华风情类、中华图片类、自然类、农业类、工具类、天文类、静物类、边框类、底纹类、运动类、卡通类、乐器类、综合类等工具素材。应有尽有,包罗万象。

The fourth chapter: On the basis of the common rule of composing dancing materials (the collection, choice, picking, refining and arrangement of materials), the existing teaching material, the author forms a systematic teaching material of the long-knife dance, which is used to guide the teaching process, combing the dance's characteristics, training value and the author's grassroots investigation.

第四章:在借鉴前辈学者整理编写舞蹈教材一般规律(素材的采集、素材的选择、提炼、加工、教材的整理、编排)以及目前已有的关于景颇族长刀舞的相关教材的基础上,结合景颇族长刀舞自身特点、训练价值和笔者在田野调查中所搜集到的素材,整理出一套较为系统的景颇族长刀舞教材,以用于指导课堂教学。

As a compositor you should observe closely the footage and make sure you use the tools available to you to match your computer generated footage.

作为一个合成师,你应该仔细的观察素材并充分利用所有工具校正电脑生成的素材

Hello there! Welcome to the Baby Faerie's graphics page! Fell free to use it.

你好,欢迎你来到小精灵的素材站,这里提供了各种素材,欢迎使用。

In according to the self-circulating of money , money is money, it does not point out the material of money. Electronic money shows its value with numeral, and uses the data encryption system to protect itself from falsifier. As long as the numeral of material is decided by users, electronic money will become a real money with anonymity, transferability and relativity.

根据货币自我循环论证,货币就是货币,并未指出货币的素材,电子货币可以数码表示其价值,利用暗码技术可达到防伪功能,只要素材数码由使用者自行决定,电子货币满足构成货币的三要素,成为真正的货币,具匿名性、移转性与相对性。

But throughout writer-director Anne Fontaine's film, the young Coco is a student, quietly gathering the elements of what will be her style.

在安妮。芳婷导演的影片中,我们没有看到年轻的可可坐在真实的教室里,她只是一名静静地收集素材的学生,收集那些日后最终成为香奈儿风格的素材

I made an extensive use of some real footage fire pictures collected on a black background sometime back, when I bought a cd called Pyromania full of these pictures, they're pretty easy to composite in hard light mode and only the flames remains.

Tim新建了一个层,在各个地方加了一些火焰,我广泛地使用一些真实的实拍素材,比如在黑色背景上的火焰的照片,之前我买过一张素材CD,叫做Pyromania,里面满是这些素材图片,他们非常容易被合成到图像里,使用hard light层叠模式,黑色的背景就会被去除,只留下火焰,同时我还能得到一些期望的火焰产生的灯光效果。

The objectives of this paper were to investigate the simulation and design of continuous multiple-station rolling forming process for a U-Section Steel Bar by CAE software-DEFORMTM Due to the limitation of elements number using a short strip 120mm went through all the stations to simulate the real continuous rolling forming on factory The roller gap was fixed as 0 30mm roll speed was 20 rad/sec and progressive angles were all equal for each rolling process which were the formed angle divided by by the number of station Three rolling processes were selected with 6 9 and 12 stations respectively During simulation processes two cases occurred Case A the strip was through a single station Case B the strip across two stations Because the strip laterals side was stretched and twisted during the process The model of case B closer to the practical process than case A and the calculated stress and strain on the tip of U section for case A were lower than these for case B by up to 15% From the result of case B for each process the stress for 12-station process was smallest 9-station process second and 6-station process next Because less-station can save larger cost and forming time but the bigger stress and strain for 6-station caused wrinkles on lateral sides not found on 9-station and 12-station Therefore 9-station process was a more suitable design than 12-station process smaller stretched and twisted and stress The progressive angles for 12-station was 7 5?

本文主要是以DEFORMTM有限元素软体模拟U型钢片连续道次成型与单一道次成型以确认单一道次模拟的是否可取代连续道次模拟之研究。因DEFORMTM 软体对於网格元素上的限制故使用较短素材120mm通过所有的成型站以模拟工厂实际连续成形方法。辊轮间隙固定为0 3mm;辊轮转速为20 rad/sec;弯曲角度的方法为将成型角度平均除以成型站数。有三种辊轮成型方式被选择分别为6站,9站,与12站。在模拟的过程中有两种现象会产生 Case A,素材通过单一成型站。Case B,素材会通过两个成型站。因为在模拟过程中素材的两端会有拉应力与扭力。Case B的模拟比Case A像实际的制程,并计算应力与应变在U型断面的Tip部中可发现Case A比Case B低约15%。从Case B的每站的结果可以得知,12站的成型应力最小,9站次之,6站最后。

The strengths of the plain wood rose along with the compression ratio, while the bending strength and MOE lowered as it reached the maximum compression ratio; the plain wood compressed (33%) and heated 10h with 180℃. its bending strength lowered 40%, MOE lost about 50% and hardness lowered 12% than heated 0.5h; the properties not to be compressed after impregnated with PF resin. had a slow rising with the resin concentration, and compressed (33%) after impregnated with PF resin (30%). its bending strength, MOE and hardness increased 82.9%, 98% and 152% respectively.

三倍体毛白杨素材压缩后,其静曲强度和抗弯弹性模量均随压缩率的增大而提高,但接近最大压缩率时均下降;素材压缩(压缩率为33%)后以180℃空气加热处理10 h,静曲强度比同温度压缩保温0.5 h时下降约40%,抗弯弹性模量下降近50%,表面硬度下降约12%;用PF树脂浸渍处理后不经压缩,随PF树脂含量增加木材静曲强度提高幅度不大;用30%PF树脂浸渍后,当压缩率为33%时,其静曲强度、抗弯弹性模量和表面硬度分别比未压缩素材增加82.9%,98%和152%。

更多网络解释与素材相关的网络解释 [注:此内容来源于网络,仅供参考]

alt c:删除所选素材的视频

Shift-Alt-S 删除所选轨上的全部无素材空间(波纹) | Alt-C 删除所选素材的视频 | Shift-Alt-C 删除所选素材的音频

Alt E:设置素材速度

Alt-U 设定所选素材长度 | Alt-E 设置素材速度 | Ctrl-O 添加素材素材窗口

alt d:删除入点出点间的全部素材(波纹)

Alt-Delete, Alt-X 删除所选素材(波纹) | Alt-D 删除入点出点间的全部素材(波纹) | Shift-Alt-S 删除所选轨上的全部无素材空间(波纹)

SHIFT DELETE:将所选素材剪贴到剪贴板

Shift-Insert 将所选素材复制到指针位置 | Shift-Delete 将所选素材剪贴到剪贴板 | Shift-Alt-V 粘贴到所选素材的入点处

Big Fish Audio Downbeat and Leftfield:音频素材

Big Fish Audio Percussionism 音频素材 (1DVD) | Big Fish Audio Downbeat and Leftfield 音频素材 (1DVD) | Big Fish Audio The Rhythm Station 鼓节奏音色素材 (1DVD)

Razor at Edit Line:在时间线窗口或者监视窗口中的编辑线处剪断素材

Render Audio:预览音频素材. | Razor at Edit Line:在时间线窗口或者监视窗口中的编辑线处剪断素材. | Ripple Delete:删除时间线窗口中的素材.

footage:(素材)

电影任务负责素材的输入及完成品的输出,增加标题及过渡特效等等;内容窗格是存放素材(Footage)的地方;监视器是用来观看挑选素材及剪辑效果的;时间线则是你决定素材摆放位置及长度的地方.

Roter Milan:红色米兰 BRB吾爱素材下载站

09. Night owl 夜鹰 BRB吾爱素材下载站 | 10. Roter Milan 红色米兰 BRB吾爱素材下载站 | 11. Over Valley And Mountain 穿越溪谷 BRB吾爱素材下载站

Ctrl O:添加素材到素材窗口

Alt-E 设置素材速度 | Ctrl-O 添加素材素材窗口 | Shift-Ctrl-O 在时间在线打开素材

Replace with Source:将虚拟素材以源素材替换

Open Master Clip:打开主素材. | Replace with Source:将虚拟素材以源素材替换. | Set Clip Marker:在素材上设置标记.