- 更多网络例句与三维空间相关的网络例句 [注:此内容来源于网络,仅供参考]
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This design solved the Lasso location because of changes in the three-dimensional space brought about by the department of traction rod anchor the top basket in the three-dimensional space should also be able to move the question.
这种设计解决了由于拉索位置在三维空间变动而带来的牵引杆锚固端相对于挂篮也要能够在三维空间移动的问题。
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The benefit of this method is its mathematical simplicity and its consequent ease in programming. Secondly, it brings out a new 3D interpolation method—hypersurface spline method, this method extends the surface spline method of 2D interpolation into 3D space.
其次,提出了一种基于超曲面样条函数进行三维空间插值的新的三维空间插值方法,该方法将二维的曲面样条函数插值法进一步拓展到三维空间。
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In chapter five, the application of the gray/depth image in computer image generation is discussed. A new method based on real time insert in three dimensional space is introduced. It is different with normal graphics and image method. Its property is animation scene and invariable generation time. Two simplified mode and a general mode of space insert is analysis. With all kinds of relativity, the fast increase algorithms are presented. Computer simulation is executed and condition of real time is estimated.
在第五章中,讨论了灰度/深度图象在计算机图象生成的应用,提出了用实时三维空间内进行CIG的新方法,它不同于常规的图形方式和图形方法,它具有生成画面逼真度高、运算量固定,仿真内容可变的特点,具体分析了三维空间内插的一般形式和两类常见退化形式,充分利用内在和相关的加速技术,给出了快速增量算法并作了模拟实现,估计了实时条件要求的计算量。
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By analyzing the problem of hydrological 3D spatial dispersion in 3D finite differential numeric simulation of porous groundwater flow, as well as discontinuous spatial distribution and asymmetric thickness of porous aquiferous strata and partitive groundwater stratum, the paper presents the GIS-based technique of 3D spatial dispersion of porous aquiferous stratum system. Besides, the paper puts forward the 3D spatial dispersion method of irregular hexahedral unit based on GIS to guarantee to the greatest degree the uniqueness of the stratum types among the dispersed units and improve the precision of 3D spatial dispersion.
分析了目前孔隙地下水流三维有限差分数值模拟中对含水层系统三维空间离散存在的问题,针对自然界孔隙含水层与隔水层空间分布的不连续性与厚度的不均匀性,研究了基於GIS的孔隙含水层系统三维空间离散实现的技术路线,提出了基於GIS与不规则六面体元的孔隙含水层系统的三维空间离散方法,最大限度地保证了离散体元中含水层类型的单一性,提高了孔隙地下水流模拟模型三维空间离散的精度。
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By analyzing the problem of hydrological 3D spatial dispersion in 3D finite differential numeric simulation of porous groundwater flow, as well as discontinuous spatial distribution and asymmetric thickness of porous aquiferous strata and partitive groundwater stratum, the paper presents the GIS-based technique of 3D spatial dispersion of porous aquiferous stratum system .
分析了目前孔隙地下水流三维有限差分数值模拟中对含水层系统三维空间离散存在的问题,针对自然界孔隙含水层与隔水层空间分布的不连续性与厚度的不均匀性,研究了基于GIS的孔隙含水层系统三维空间离散实现的技术路线,提出了基于GIS与不规则六面体元的孔隙含水层系统的三维空间离散方法,最大限度地保证了离散体元中含水层类型的单一性,提高了孔隙地下水流模拟模型三维空间离散的精度。
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Regarding (6) type, when tradition Time variable t is two spatial vectors (+ psi 1i) and (- psi 2j) Crossed products v also is not 0, it (x1, x2, x3) differs 90 compared to on speed with the three-dimensional space in the space by the pure imaginary number attribute, I=e^I pi, therefore it Number space has in the physical property with the dot product constitution the difference, because Crossed products psi 1i (X psi 2j extremely small visible it is equal to zero under the conventional speed, but is very big in the object movement speed time, Crossed products psi 1i (X psi 2j in the physical quantity and for the quantum mechanics in may not to the easy quantity, its space and the conventional space is different, the performance is intrinsic or the interior space If the definition vector (+ psi 1i) and (- psi 2j) the dot product constitutes the three-dimensional space (x1, x2, x3) is exterior space, but the three-dimensional space which (+ psi 1i) and (- psi 2j) Crossed products constitutes by the vector is the internal space, contrasts its component
对于⑥式,传统时间量t为两个空间矢量(+ψ1i)与(-ψ2j)的叉积比上速度v且不为0,其与三维空间(x1,x2,x3)在空间上相差90度以纯虚数表征,I=e^Iπ,故其与点积构成的实空间有物理性质上的不同,因为在常规速率下叉积ψ1i(Xψ2j非常小可视其等于零,而在物体运动速率很大时,叉积ψ1i(Xψ2j之中物理量与则为量子力学中的不可对易量,其空间与常规空间不同,表现为一个内在或内部性空间。若定义矢量(+ψ1i)与(-ψ2j)点积所构成的三维空间(x1,x2,x3)为外部空间,而由矢量(+ψ1i)与(-ψ2j)叉积而构成的三维空间为内部空间,对比其分量
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System computes combined navigation system of GPS/IMU, VECTOR and ascendable geometry stable platform, proceeds in space registration and time synchronization, calculates the systems accurate space, time, stance and course. Planar laser scanning data was filtered, registered space-wisely and time synchronously and fuse computered with other sensors data, extracted to 3D solid model of characteristic information of the road and outside of street, continuously extracted to point, line and plane, reconstructed combined with CCD camera data and visualized to 3D model true scene, finally implement acquisition and process of 3D space data timely, initiatively and integrally.
该套系统通过对GPS/IMU组合系统导航解算、VECTOR和升降几何平台进行空间配准、时间同步处理,计算出系统精确可靠的空间时间和姿态航向信息,二维激光扫描仪数据经过滤波去噪、和其他传感器数据融合、三维空间计算,解算出道路和两侧街景的三维空间数据模型,对空间激光数据模型提取点线面特征值,结合CCD相机数据进行立体重建和可视化,实现了实时、主动、完整地获取和处理三维空间数据信息。
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System computes combined navigation system of GPS/IMU, VECTOR and ascendable geometry stable platform, proceeds in space registration and time synchronization, calculates the system??s accurate space, time, stance and course. Planar laser scanning data was filtered, registered space-wisely and time synchronously and fuse computered with other sensor??s data, extracted to 3D solid model of characteristic information of the road and outside of street, continuously extracted to point, line and plane, reconstructed combined with CCD camera data and visualized to 3D model true scene, finally implement acquisition and process of 3D space data timely, initiatively and integrally.
该套系统通过对GPS/IMU组合系统导航解算、VECTOR和升降几何平台进行空间配准、时间同步处理,计算出系统精确可靠的空间时间和姿态航向信息,二维激光扫描仪数据经过滤波去噪、和其他传感器数据融合、三维空间计算,解算出道路和两侧街景的三维空间数据模型,对空间激光数据模型提取点线面特征值,结合CCD相机数据进行立体重建和可视化,实现了实时、主动、完整地获取和处理三维空间数据信息。
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Because there exists a high randomness an easier weighted method is used to establish Grid-format data to approximately describe 3-D space topography, 3-D topography is constructed for Grid-format data by using OpenGL technology, and a free transform of the space curved surface is realized, including parallel move, zoom, circumgyrate. Simultaneously, an algorithm of random incision of 3-D space curved surface containing most six sides is provided, in comhination of geologic evolution, element.
由于存在很大的随机性,采用较为简单的加权方法来建立规则网格Grid格式数据体对三维空间地形进行近似描述,利用OpenGL技术构造Grid数据体三维地形,并对构造出的三维空间曲面进行平移、缩放、旋转等自由变换,提供最多6个切面对三维空间曲面进行任意切割的算法,结合地质演化需要,利用双缓存技术实现了地质要素三维曲面动态演化过程。
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A movable plane is built that is perpendicular to the projection of sightline in xz plane; a radial from camera position to mouse point is built and the mouse wheel is used to control the forward and backward movement of the movable plane along the sightline direction; the intersection point of the mouse radial and the movable plane can be moved to any position in 3D space by moving the moveable plane; the coordinate of the intersection point of the radial and the moving plane is calculated, taken as the new coordinate of the object to be moved which is added into the romance pipeline, and the object movement can be implemented.
论文摘要:为优化虚拟三维管理领域的物体移动操作,实现利用鼠标完成物体在三维空间中任意点的移动过程,引入可移动平面的概念,在三维空间建立垂直于视线在xz平面投影的可移动平面;建立1条从摄像机位置到鼠标位置的射线,由鼠标滚轮控制可移动平面在视线方向上的前后移动;通过移动可移动平面,使鼠标射线与可移动平面的交点可以到达三维空间中的任意位置;计算射线与可移动平面的交点坐标,将其作为待移动物体新坐标放入渲染流水线,从而完成物体移动。
- 更多网络解释与三维空间相关的网络解释 [注:此内容来源于网络,仅供参考]
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D arcade pinball game:三维弓形弹球游戏
"386 Enhanced Mode","386 增强模式" | "3-D arcade pinball game","三维弓形弹球游戏" | "3-D Digitizer","三维空间数字化仪"
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cavern:洞穴
就是,对于古典世界观而言,这原始象征即为就近的、严格地限定的、自足的实体(Body);对于西方的世界观而言,这原始象征即为无限广袤的、无限丰富的三维空间;对于阿拉伯世界观而言,这原始象征便是作为一个洞穴(Cavern)的世界.
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Command Panel:命令面板
可以在命令面板(Command Panel )的卷展栏中,控制物体的制作参数,物体可以是"表面"(Surface)或"样条"(Spline)、 2D或3D的几何物体,而这些物体全都放置在三维空间中.
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Commotion pro:(电影电视钢丝擦除软件)
Adobe After Effects Pro (电视节目专业包装软件) | Commotion pro (电影电视钢丝擦除软件) | Bouiou three (三维空间,镜头跟踪软件)
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Compton scattering:康普顿散射
更高阶的相互作用过程由于相互作用截面太小很中康普顿散射(Compton Scattering) 的红移效应累加的结果来解释. Kierein 和 Sharp 的理论3.3 后发星系团(Coma)中的星系的三维空间分布
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degree of freedom:自由度
所有三维空间控制设备的共同特征是至少能够控制六个自由度(Degree of Freedom),对应于描述三维对象的宽度、高度、深度、俯仰(pitch)角、转动(yaw)角和偏转(roll)角.
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three-dimensional space:三维空间
third quartile 第三四分位数 | three-dimensional space 三维空间 | thrust 推力
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three-dimensional space:三维空间Btu中国学习动力网
third quartile 第三四分位数Btu中国学习动力网 | three-dimensional space 三维空间Btu中国学习动力网 | thrust 推力Btu中国学习动力网
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three-dimensional space:三度空间; 三维空间
thin space 薄空铅 | three-dimensional space 三度空间; 三维空间 | three-dimensional space model 三维空间模型
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dimensions visualisation:三维空间透视图
perspective view 透视图 | 3 dimensions visualisation 三维空间透视图 | directional diagram 方位图