- 更多网络例句与使用次数相关的网络例句 [注:此内容来源于网络,仅供参考]
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Of MB, the catalytic efficiency of the catalyst was also improved.
光催化剂的催化活性随使用次数的增加而降低。
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The effects of water content and the added amount of triethylamine on peptide synthesis by immobilized enzyme were different from that of free enzyme. The catalytic efficiency of immobilized enzyme was better than that of free enzyme in most cases. The reuse times of immobilized α-chymotrypsin on MCM-22 are about 4-5 times.
结果表明,有机溶剂中含水量、三乙胺的加入量对自由酶与固载化酶的影响程度不同;多数情况下固载化酶的催化效果优于自由酶;吸附固载化酶的重复使用次数有限。
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Besides, the experimental group also shows a significant improvement in the spatial perception, spatial orientation, spatial relation and spatial reasoning. According to the logs recorded by Happy Cuber within the three weeks learning, the progress of the students in accuracy and problem solving time is obvious. The stage of Happy Cuber in developing part is harder than the folding part for students, whether in folding or developing part, the cross-shaped net is the highest accuracy and shortest response in all cubic nets.
从教材操作纪录内容的变化来看,学生在游戏中的答题正确度与解题时间随著教材使用次数渐次提升,统计分析后发现,立方体拆解题型难度要比展开图摺合题型高,十字型展开图不论是摺合或拆解上,在正方体11个展开图中都是费时最短且正确率最高的类型。
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Humanization design Multiplicative probes design can treat different part by relative probe, and those probes can be used heaps of times so that no need to change, therefore it can save cost.
人性化设计-多探头人性化设计,可针对不同部位进行治疗,一台仪器可同时进行面部及身体项目;治疗头不限使用次数,无需进行更换,可降低治疗成本。
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By using sodium bisulfate as the catalyst, hexyl hexanoate was synthesized.
采用硫酸氢钠为催化剂合成了己酸己酯,考察了催化剂用量、醇酸物质的量比、反应时间、带水剂用量及催化剂重复使用次数等因素对收率的影响。
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The life table analysis in the laboratory showed that there were no significant differences in survival rate, nympha duration, and fecundity between laboratory populations of aphids fed on Bt and non-Bt cotton.
对Bt棉在长江中游棉区对各种主要靶标及非靶标害虫影响的系统评价表明,在长江中游棉区种植Bt棉,将有助于控制该地区的棉铃虫和红铃虫的危害,减少棉田农药的使用次数,控制棉蚜的暴发,使棉田生态系统朝良性的方向发展。
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Characteristics of the business has:(1) smart battery design, development, production (the main application fields Laptop batteries, camera batteries, batteries of various instruments and meters, etc.), real-time monitoring of battery capacity, the use of time, the use of frequency, this technology is at the international leading level;(2) a variety of instruments and equipment of the external power supply products, high-power, intelligent, thin and light, no memory effect, multi-channel voltage output;(3) Lithium battery protection circuit, a string, two string, three strings, four string protection circuits can be designed in accordance with the requirements of customers;(4) charger, the company has developed a string, second string, three strings, four strings of different power lithium battery charger and car charger browser; product line:* Ni-MH rechargeable battery Series ------------------------------------* nickel cadmium rechargeable battery Series * Rechargeable lithium-ion battery series ------------------------------------* all Class Series rechargeable battery pack * lithium manganese dioxide battery series ------------------------------------* lithium thionyl chloride battery series argon company spirit of "honesty, technology and innovation" concept, the "quality first, consumers first" concept, is willing to work with all sectors of cooperation, common development and prosperity.
特色业务有:(1)智能电池设计、开发、生产(主要应用领域笔记本电脑电池、摄象机电池、各种仪器仪表电池等),实时监测电池容量、使用时间、使用次数等,此技术目前处于国际领先水平;(2)各种仪器设备的外置电源产品,大功率、智能化、超轻超薄、无记忆效应、多路电压输出;(3)锂电池保护线路,一串、二串、三串、四串保护线路,可以根据客户的要求设计;(4)充电器,公司开发了一串、二串、三串、四串锂电池各种不同功率的充电器和车载充电器;产品系列:*镍氢可充电电池系列------------------------------------*镍镉可充电电池系列*锂离子可充电池系列------------------------------------*各类可充电池组系列*锂二氧化锰电池系列------------------------------------*锂氩硫酰氯电池系列公司本着"诚信为本,科技创新"的理念,贯彻"质量第一,用户至上"的概念,愿与各界人士合作,共同发展和繁荣。
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For each bundle whose usage count for the service object remains greater than zero after all invoked ServiceListener objects have returned, the Framework must set the usage count to zero and release the service object.
在所有ServiceListener得到通知之后,对于每个对这个服务对象的使用次数仍然大于0的bundle,框架必须释放服务对象,并将使用次数设置为0。
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As for the adsorptive efficiency vs number of regenerations, it behaves a reversive relationship.
在吸附量与重覆使用次数之研究中,吸附量与重覆使用之次数成反比。
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The efficacy of photocatalytic oxidation was relative to the number of dip-coated plate, which 2 and above plates was superior to one plate, and also vertical plane to the light source was more efficient than parallel plane. The reaction rate constant showed the color removal decreased as initial MB concentration was raised. As for efficiency of catalyst durability, it was found that TiO2 dip-coated stainless steel plate performed 95% color removal at 5ppm MB even after 4 times repeated usage, which showed favorable durability. However, when the concentration up to 10 ppm, the color removal decreased as the used counts was raised.
脱色率和钢网片数有关,钢网片数超过2片以上时,其光催化效能优於单片者;光催化效能与钢网摆放方式或光源入射的角度有关,与光源垂直摆放的脱色率优於与光源平行摆放者;由反应速率常数得知,反应物之脱色率随著反应物初始浓度的提升而递减:在耐用性方面,亚甲基蓝5ppm在重覆使用四次后,其六个小时脱色率皆维持95%,显示自制光触媒钢网之耐用性颇佳,若将反应物浓度提升至100ppm,其脱色率随著使用次数之增加而递减。
- 更多网络解释与使用次数相关的网络解释 [注:此内容来源于网络,仅供参考]
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prayer beads:念珠
消耗3次使用次数配合法术强效,或消耗2次使用次数配合法术默发法术定发通常对即发型魔法物品并没有意义机关术士无法配合本能力启动没有使用次数的魔法物品,例如"祈祷念珠" (Prayer Beads).额外专长:通过额外专长,
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carrion wind:腐肉之风
应该是某个装备上自带的技能,只要装备了该装备就可以使用该技能,有次数限制,到铁匠处修复装备的耐久度时也会自动将技能的使用次数补满,不过价钱比较高 可能是装备了腐肉之风这个戒指,带了21级的猛毒花藤 腐肉之风(Carrion Wind) 戒指(Ring)
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citation index:引用文索引
即一组出版品被引用或被使用次数达到所有被引用或被使用次数一半所需的时间;亦即样本文献取得所有引用文半数所需的时间. 因此,历时法的施行十分艰钜几乎是不可能的任务,一直要到引用文索引(citation index)资料库产生之后,才变得可行.
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reps:次数
你将以往任何时候都需要帮助,你融化体脂永久无肌肉损失,并没有使用药物或不必要的补助金. -为什么每个人都把每组试举次数(reps)弄错了
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Smallest:最小的标签(使用次数最少)显示大小为
smallest -- 最小的标签(使用次数最少)显示大小为8 | largest --最大的标签(使用次数最多)显示大小为22 | unit -- 最大值最小值的单位为'pt'
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thunderclap:霹雳
同样消耗你猛砸专长的每天使用次数,你每天可以多使用一次猛砸专长效果:每天一次,你可以尝试用一次普通近战攻击使用本专长,你必须在攻击前声明使用本专长,如果你命中了,会引发一个霹雳(Thunderclap)效果(如同名法术),
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vendor:小贩
还有一些小贩(vendor)站在玩家房子门口,也可以买到一些物品. 不要为这些东西花冤枉钱,我发现对一般武器和防具来说,他们是相当无用的. 因为这些物品都有一定的使用次数限制,每次成功的施法会用掉可用次数一次,而一场战役下来,
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auras:光环
如果圣骑士圣光击没有命中则没有效果但是仍旧算作计算使用次数,如同在表3-11圣骑士中指出的,在第5级和之后每5等级,圣骑士可以得到每天额外使用次数,最多在20级时每天5次光环(Auras)(超自然):3级起圣骑士得到光环,
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replays used:回放使用次数
missions attempted尝试任务次数 | replays used回放使用次数(F2) | current money目前金钱
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Executions:终结技使用次数
Headshots 爆头次数 | Executions 终结技使用次数 | Hatshots 射掉帽子的次数