right handed system
- 更多网络例句与right handed system相关的网络例句 [注:此内容来源于网络,仅供参考]
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Remember that the z-coordinate is negative because OpenGVS uses the same right handed coordinate system to remain compatible with OpenGL (remember,+Z is out of the screen toward the eyepoint, so we are conceptually moving our sample object "into the screen" away from the eyepoint so we can see it).
记住Z坐标是相反的,因为OpenGVS用一样的右手坐标系统去保留对OpenGL的兼容(记住,+Z从银幕而出指向眼睛的,所以我们观念性的移动我们的例子,使之背离眼睛进入荧幕,所以我们能看见它)。
- 更多网络解释与right handed system相关的网络解释 [注:此内容来源于网络,仅供参考]
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right handed system:右手坐标系
right handed rotation 右旋转 | right handed system 右手坐标系 | right handed trihedral 右手三面体
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right handed system:右旋系统
right-handed screw rule 右手螺旋定则 | right-handed system 右旋系统 | right-handed thread 右旋螺纹
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right handed system:右手系
右手坐标系 right-handed coordinate system | 右手系 right-handed system | 右手三面形 right-handed trihedral
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right handed system:右手系統
right-hand rule 右手定則 | right-handed system 右手系統 | rigid bodies 剛體
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right handed co ordinate system:右手坐标系
right hand side 右边 | right handed co ordinate system 右手坐标系 | right handed curve 右旋曲线