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inscribed polygon的中文,翻译,解释,例句

inscribed polygon

inscribed polygon的基本解释
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内接多边形

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更多 网络例句 与inscribed polygon相关的网络例句 [注:此内容来源于网络,仅供参考]

Vector to raster: Inside point diffuse method, diffuse from internal seeds within polygon to neighbor points, as far as to the boundary of polygon; Pluralism integral arithmetic, according to the close boundary of polygon, makes uncertain point calculate pluralism integral; Radial and scanning arithmetic, from a uncertain point which located outside of the figure to draw radial, according to the junction of radial and polygon to judge the internal and outside relationship; Boundary algebra filling, a vector convert to raster arithmetic which based on integral thought, suit for polygon vector convert which recorded topological relationship.

矢量转栅格:内部点扩散法,即由多边形内部种子点向周围邻点扩散,直至到达各边界为止;复数积分算法,即由待判别点对多边形的封闭边界计算复数积分,来判断两者关系;射线算法和扫描算法,即由图外某点向待判点引射线,通过射线与多边形边界交点数来判断内外关系;边界代数算法,是一种基于积分思想的矢量转栅格算法,适合于记

Thus, evaluation of the minimum zone circle could be solved effectively.Three methods of assessment of roundness error were proposed in this dissertation. Based on the criteria of the minimum zone circle, minimum circumscribed circle and maximum inscribed circle and convex hull, a unified approach was proposed to evaluate roundness error of the minimum zone circle, minimum circumscribed circle and maximum inscribed circle. Evaluation of the minimum zone circle, minimum circumscribed circle and maximum inscribed circle was fulfilled with rotation based the contact pattern. The minimum circumscribed circle and maximum inscribed circle were evaluated with curvature and the curvature circle.

本文提出了三种圆度误差评定的方法:根据最小区域圆、最小外接圆、最大内接圆在极坐标系下的判别准则,利用计算几何中的凸壳理论,提出了一种统一的评定方法,实现了对最小区域圆、最小外接圆、最大内接圆的误差评定;基于接触斑点的检验原理,利用旋转法,实现了最小区域圆、最小外接圆和最大内接圆的误差评定;利用曲率和曲率圆,实现了对最小外接圆和最大内接圆的误差评定。

Raster Polygon can not only optimize Gerber to accelerate speed of file manipulation but also can give an exactly description on image better than vector polygon. It became a best replacement solution for vector polygon. UltraVision AOI can support Raster Polygon and also can avoid distortion caused by raster when revolute to Vector.

光栅式多边形填充不仅能够优化Gerber文件从而提高文件处理速度,并且比矢量式多边形填充更能对图形进行准确的描述,是后者的最佳代替方案,UltraVision AOI支持光栅式多边形填充,最大程度的避免因光栅转换成矢量而产生的图形失真。

更多网络解释 与inscribed polygon相关的网络解释 [注:此内容来源于网络,仅供参考]

inscribed polygon:内接多边形

inscribed circle 内切圆 | inscribed polygon 内接多边形 | inscribed quadrangle 内接四边形

inscribed regular polygon:内接正多边形

inscribed rectangle 内接矩形 | inscribed regular polygon 内接正多边形 | inscribed sphere 内 球面